Tom Clancy's Ghost Recon: Breakpoint
GPTKB entity
Properties (71)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:character |
gptkb:Sarah_Lockhart
Mason Nomad Jace Skell Cole_D._Walker |
gptkbp:developer |
gptkb:Ubisoft_Paris
|
gptkbp:DLC |
gptkb:Ghost_Recon:_Breakpoint_-_Operation_Motherland
Ghost Recon: Breakpoint - Immersive Mode Ghost Recon: Breakpoint - Year 1 Pass |
gptkbp:engine |
Anvil engine
|
gptkbp:gameplay |
mission planning
team coordination community feedback exploration game updates seasonal events community challenges in-game currency environmental hazards expansion packs player feedback combat scenarios tactical planning combat mechanics tactical gear co-op gameplay open world vehicle usage day-night cycle dynamic weather team tactics character progression class system crafting system player choice mission objectives cross-play skill trees stealth kills base building loot system enemy factions mission replayability enemy types mission variety realistic ballistics survival elements gear customization AI teammates enemy detection system sniper mechanics mission difficulty drone mechanics enemy_AI stealth_mechanics PvP_modes enemy_camps |
gptkbp:genre |
tactical shooter
|
gptkbp:mode |
single-player
multiplayer |
gptkbp:narrativeStyle |
Ghosts vs. Wolves
|
gptkbp:platforms |
gptkb:Microsoft_Windows
gptkb:Xbox_One gptkb:PlayStation_4 |
gptkbp:predecessor |
gptkb:Tom_Clancy's_Ghost_Recon:_Wildlands
|
gptkbp:publisher |
gptkb:Ubisoft
|
gptkbp:releaseDate |
October 4, 2019
|
gptkbp:series |
gptkb:Tom_Clancy's_Ghost_Recon
|
gptkbp:setting |
Auroa
|
gptkbp:successor |
gptkb:Tom_Clancy's_Ghost_Recon:_Frontline
|