Titanfall 2: Frontier Defense

GPTKB entity

Statements (52)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:allows customization of loadouts
gptkbp:community_support gptkb:sports_event
fan-made content
gptkbp:developed_by gptkb:Respawn_Entertainment
gptkbp:difficulty gptkb:High_School
hard
master
gptkbp:enemy gptkb:planet
Grunts
Spectres
gptkbp:features AI-controlled enemies
gptkbp:game_type cooperative multiplayer
gptkbp:includes defense missions
gptkbp:introduced new gameplay mechanics
gptkbp:is_available_in digital format
physical format
gptkbp:is_available_on gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
gptkbp:is_characterized_by fast-paced action
tactical gameplay
team-based strategy
tower defense elements
pilot and Titan synergy
gptkbp:is_discussed_in gaming forums
gptkbp:is_influenced_by co-op game modes
previous Titanfall games
gptkbp:is_part_of gptkb:Titanfall_franchise
Frontier Defense mode
gptkbp:is_played_by private matches
public matches
gptkbp:is_popular_in Titanfall 2 community
gptkbp:is_recognized_for engaging mechanics
high replay value
innovative gameplay
gptkbp:is_reviewed_by gaming critics
gptkbp:is_supported_by Titanfall 2 updates
gptkbp:map multiple maps
gptkbp:objective defend the Harvester
destroy enemy waves
gptkbp:part_of gptkb:Titanfall_2
gptkbp:prize_money gptkb:currency
experience points
gptkbp:published_by gptkb:Electronic_Arts
gptkbp:release_date October 28, 2016
gptkbp:released_in gptkb:2016
gptkbp:requires team coordination
gptkbp:set_in gptkb:Titanfall_universe
gptkbp:supports up to 4 players
gptkbp:bfsParent gptkb:Titanfall_series
gptkbp:bfsLayer 4