gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
5
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gptkbp:bfsParent
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gptkb:Pico-8
gptkb:Apple_Design_Award_2011
gptkb:Open_Feint
|
gptkbp:advertising
|
featured in App Store promotions
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gptkbp:affects
|
whimsical sound effects
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gptkbp:art_style
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gptkb:2_D
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gptkbp:awards
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gptkb:Apple_Design_Award_2011
|
gptkbp:character
|
a bird
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gptkbp:character_customization
|
gptkb:none
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gptkbp:community
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gptkb:none
active player community
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gptkbp:community_events
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gptkb:none
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gptkbp:controls
|
intuitive controls
simple touch controls
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gptkbp:developer
|
Andreas Illiger
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gptkbp:difficulty
|
varied difficulty levels
increases with progression
|
gptkbp:environment
|
colorful landscapes
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gptkbp:fan_art
|
popular among fans
|
gptkbp:fan_base
|
dedicated fan base
|
gptkbp:features
|
dynamic day-night cycle
|
gptkbp:game_length
|
endless gameplay
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gptkbp:game_mechanics
|
tapping and sliding
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gptkbp:game_modes
|
single-player mode
|
gptkbp:gameplay
|
flying
|
gptkbp:genre
|
endless runner
|
gptkbp:graphics
|
hand-drawn style
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gptkbp:has_achievements
|
achievements system
|
https://www.w3.org/2000/01/rdf-schema#label
|
Tiny Wings
|
gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:influenced_by
|
other mobile games
|
gptkbp:influences
|
game design principles
flappy bird
|
gptkbp:inspiration
|
childhood memories of flying
|
gptkbp:legacy
|
influenced mobile game design
|
gptkbp:merchandise
|
no official merchandise
|
gptkbp:multiplayer
|
no multiplayer mode
|
gptkbp:music
|
soundtrack by Mikael Hed
|
gptkbp:objective
|
fly as far as possible
|
gptkbp:platform
|
gptkb:CEO
i Phone, i Pad
|
gptkbp:rating
|
high user ratings
|
gptkbp:release_date
|
February 18, 2011
|
gptkbp:release_platform
|
gptkb:shopping_mall
|
gptkbp:release_region
|
worldwide
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:sequel
|
Tiny Wings 2
|
gptkbp:setting
|
islands
|
gptkbp:stations
|
positive reviews
|
gptkbp:succeeded_by
|
critical acclaim
|
gptkbp:target_audience
|
casual gamers
|
gptkbp:updates
|
bug fixes and improvements
added new features
multiple updates post-launch
|