Timetwister

GPTKB entity

Statements (74)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Time_Magic
gptkb:Core_Set_1994
gptkb:Core_Set_1995
gptkb:Core_Set_1996
gptkb:Core_Set_2001
gptkbp:artwork gptkb:John_Avon
gptkbp:design gptkb:Richard_Garfield
gptkbp:developer gptkb:Wizards_of_the_Coast
gptkbp:finale_date eliminate opponents
gptkbp:first_released gptkb:1994
gptkbp:game_components gptkb:video_game
gptkb:board_game
cards
tokens
gptkbp:game_length 60-120 minutes
1-2 hours
gptkbp:game_mechanics deck-building
gptkbp:game_type gptkb:Magic:_The_Gathering_set
gptkb:tabletop_role-playing_game
gptkb:board_game
gptkbp:genre gptkb:battle
gptkbp:has_expansion gptkb:Magic:_The_Gathering_set
gptkb:Timetwister:_The_Gathering
https://www.w3.org/2000/01/rdf-schema#label Timetwister
gptkbp:influenced_by gptkb:Magic:_The_Gathering_set
gptkbp:influences deck-building games
gptkbp:language English
gptkbp:mechanics gptkb:spacecraft
gptkb:church
gptkb:Magic:_The_Gathering_set
resource allocation
resource management
worker placement
puzzle-solving
turn-based
drafting
hand management
set collection
time manipulation
role-playing elements
area control
cooperative play
bluffing
trick-taking
narrative-driven
resource trading
social deduction
asymmetric gameplay
campaign play
engine building
hidden roles
pattern building
point-to-point movement
simultaneous action selection
tile placement
variable player powers
action points
grid movement
legacy elements
gptkbp:notable_cards gptkb:television_series
gptkbp:number_of_teams 2-4
gptkbp:platform gptkb:PC
gptkbp:publisher gptkb:Wizards_of_the_Coast
gptkbp:rating 12+
gptkbp:release_year gptkb:1994
gptkbp:sequel gptkb:Timetwister:_The_Next_Generation
gptkbp:setting gptkb:Magic:_The_Gathering_set
gptkbp:similar_games gptkb:Chrononauts
gptkbp:tactics competitive
gptkbp:target_audience adults
teens
gptkbp:theme time travel