Statements (33)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:video_game
|
gptkbp:arcadeSystem |
gptkb:Namco_System_23
stand-up sit-down |
gptkbp:developer |
gptkb:Namco
|
gptkbp:features |
cooperative gameplay
|
gptkbp:followedBy |
gptkb:Time_Crisis_3
|
gptkbp:genre |
light gun shooter
|
https://www.w3.org/2000/01/rdf-schema#label |
Time Crisis II
|
gptkbp:mainCharacter |
gptkb:Keith_Martin
gptkb:Robert_Baxter |
gptkbp:mode |
multiplayer
single-player |
gptkbp:musicBy |
gptkb:Akitaka_Tohyama
gptkb:Hiroshi_Okubo gptkb:Keiichi_Okabe gptkb:Tetsukazu_Nakanishi gptkb:Koji_Nakagawa |
gptkbp:notableFor |
simultaneous two-player mode
|
gptkbp:peripherals |
gptkb:GunCon
|
gptkbp:platform |
gptkb:PlayStation_2
gptkb:PlayStation_Network Arcade |
gptkbp:publisher |
gptkb:Namco
|
gptkbp:region |
gptkb:Europe
gptkb:Japan gptkb:North_America |
gptkbp:releaseDate |
1997
|
gptkbp:sequel |
gptkb:Time_Crisis
|
gptkbp:series |
gptkb:Time_Crisis
|
gptkbp:setting |
fictional European locations
|
gptkbp:bfsParent |
gptkb:Time_Crisis
|
gptkbp:bfsLayer |
6
|