Tiberian Dawn

GPTKB entity

Statements (60)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Frank_Klepacki
gptkbp:art_style 2 D isometric
gptkbp:cinematography live-action
gptkbp:community gptkb:Community_Center
gptkbp:critical_reception positive
gptkbp:developed_by gptkb:Westwood_Studios
gptkbp:engine gptkb:Westwood_2_D_engine
gptkbp:faction gptkb:GDI
gptkb:Nod
gptkbp:game_engine gptkb:Westwood_engine
gptkbp:game_features strategic planning
building construction
resource gathering
fog of war
AI opponents
victory conditions
defeating enemies
enemy factions
unit types
tactical combat
map variety
strategic resources
base defense
campaign missions
unit diversity
unit upgrades
multiplayer matches
gptkbp:game_modes single-player
multiplayer
gptkbp:gameplay resource management
base building
unit control
gptkbp:genre real-time strategy
gptkbp:has_expansion gptkb:Command_&_Conquer:_Covert_Operations
Covert Operations
https://www.w3.org/2000/01/rdf-schema#label Tiberian Dawn
gptkbp:in-game_currency gptkb:Tiberium
gptkbp:influenced real-time strategy genre
gptkbp:inspired future RTS games
gptkbp:intelligence pathfinding
gptkbp:legacy cult following
gptkbp:map included
gptkbp:multiplayer gptkb:battle
gptkbp:music gptkb:Frank_Klepacki
gptkbp:narrative_style Tiberium conflict
gptkbp:number_of_teams top-down
gptkbp:part_of gptkb:Command_&_Conquer_series
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:published_by gptkb:Virgin_Interactive
gptkbp:release_date August 28, 1995
gptkbp:release_platform gptkb:PC
gptkbp:released August 28, 1995
gptkbp:remastered gptkb:Command_&_Conquer_Remastered_Collection
gptkbp:sales over 1 million copies
gptkbp:sequel gptkb:Command_&_Conquer:_Red_Alert
gptkbp:setting futuristic Earth
gptkbp:system_requirements low for its time
gptkbp:voice_actor gptkb:battle