gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
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4
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gptkbp:bfsParent
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gptkb:Frank_Klepacki
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gptkbp:art_style
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2 D isometric
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gptkbp:cinematography
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live-action
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gptkbp:community
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gptkb:Community_Center
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gptkbp:critical_reception
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positive
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gptkbp:developed_by
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gptkb:Westwood_Studios
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gptkbp:engine
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gptkb:Westwood_2_D_engine
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gptkbp:faction
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gptkb:GDI
gptkb:Nod
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gptkbp:game_engine
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gptkb:Westwood_engine
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gptkbp:game_features
|
strategic planning
building construction
resource gathering
fog of war
AI opponents
victory conditions
defeating enemies
enemy factions
unit types
tactical combat
map variety
strategic resources
base defense
campaign missions
unit diversity
unit upgrades
multiplayer matches
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gptkbp:game_modes
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single-player
multiplayer
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gptkbp:gameplay
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resource management
base building
unit control
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gptkbp:genre
|
real-time strategy
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gptkbp:has_expansion
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gptkb:Command_&_Conquer:_Covert_Operations
Covert Operations
|
https://www.w3.org/2000/01/rdf-schema#label
|
Tiberian Dawn
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gptkbp:in-game_currency
|
gptkb:Tiberium
|
gptkbp:influenced
|
real-time strategy genre
|
gptkbp:inspired
|
future RTS games
|
gptkbp:intelligence
|
pathfinding
|
gptkbp:legacy
|
cult following
|
gptkbp:map
|
included
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gptkbp:multiplayer
|
gptkb:battle
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gptkbp:music
|
gptkb:Frank_Klepacki
|
gptkbp:narrative_style
|
Tiberium conflict
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gptkbp:number_of_teams
|
top-down
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gptkbp:part_of
|
gptkb:Command_&_Conquer_series
|
gptkbp:platform
|
gptkb:Microsoft_Windows
|
gptkbp:published_by
|
gptkb:Virgin_Interactive
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gptkbp:release_date
|
August 28, 1995
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gptkbp:release_platform
|
gptkb:PC
|
gptkbp:released
|
August 28, 1995
|
gptkbp:remastered
|
gptkb:Command_&_Conquer_Remastered_Collection
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:sequel
|
gptkb:Command_&_Conquer:_Red_Alert
|
gptkbp:setting
|
futuristic Earth
|
gptkbp:system_requirements
|
low for its time
|
gptkbp:voice_actor
|
gptkb:battle
|