gptkbp:instance_of
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gptkb:Arcade
gptkb:video_game
gptkb:video_game_series
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gptkbp:affects
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realistic sound effects
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gptkbp:arcade_cabinet
|
stylish
upright
standard cabinet
stylish and colorful
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gptkbp:art_style
|
realistic for its time
3 D graphics
3 D polygonal
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gptkbp:artist
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gptkb:Katsuichi_Nakayama
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gptkbp:available_on
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gptkb:Android
gptkb:i_OS
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gptkbp:boss_fights
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included
end-level bosses
end of levels
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gptkbp:character
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gptkb:Pilot
player-controlled helicopter
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gptkbp:community_support
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active community
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gptkbp:control_system
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joystick and buttons
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gptkbp:controls
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gptkb:joystick
touchscreen
intuitive and responsive
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gptkbp:critical_reception
|
positive
positive reviews
|
gptkbp:cultural_impact
|
gptkb:significant
inspired future helicopter games
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gptkbp:developer
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gptkb:Sega
gptkb:SEGA
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gptkbp:difficulty
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gptkb:medium
varied levels
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gptkbp:difficulty_levels
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gptkb:medium
easy
hard
adjustable
adjustable difficulty
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gptkbp:enemy_types
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varied
ground and air
air units
ground units
ground and air enemies
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gptkbp:environmental_concerns
|
buildings and obstacles
|
gptkbp:events
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gptkb:seasonal_events
|
gptkbp:fan_base
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dedicated
dedicated fan base
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gptkbp:first_released
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gptkb:Japan
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gptkbp:game_appearance
|
various media forms
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gptkbp:game_awards
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gptkb:none
nominated for arcade excellence.
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gptkbp:game_community
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active fanbase
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gptkbp:game_design
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gptkb:Yu_Suzuki
2 D sprites in 3 D environment
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gptkbp:game_engine
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gptkb:custom_engine
gptkb:Sega_System_16
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gptkbp:game_features
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gptkb:power-ups
customization options
daily challenges
leaderboards
multiplayer events
varied mission objectives
achievements system
3 D graphics and sound
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gptkbp:game_length
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approximately 30 minutes
short
short playtime
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gptkbp:game_mechanics
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shooting and dodging
vertical scrolling
3 D scrolling
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gptkbp:game_mode
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Single-player
time attack mode
arcade mode
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gptkbp:game_modes
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single-player
single-player only
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gptkbp:game_replayability
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high
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gptkbp:game_setting
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warzone
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gptkbp:game_updates
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various arcade revisions
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gptkbp:gameplay
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helicopter combat
3 D graphics
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gptkbp:genre
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Shoot 'em up
shoot 'em up
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gptkbp:graphics
|
high-definition
3 D polygonal graphics
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gptkbp:has_achievements
|
unlockable achievements
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gptkbp:has_reception
|
positive reviews
|
gptkbp:home_console_release
|
gptkb:1991
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gptkbp:home_port
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gptkb:Commodore_64
gptkb:MSX
gptkb:Sega_Genesis
|
https://www.w3.org/2000/01/rdf-schema#label
|
Thunder Blade
|
gptkbp:in-game_currency
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gptkb:none
points
|
gptkbp:in-game_visuals
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detailed graphics for its time
|
gptkbp:influenced
|
gptkb:Desert_Strike:_Return_to_the_Gulf
future helicopter games
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gptkbp:influenced_by
|
gptkb:Choplifter
gptkb:After_Burner
Sega's arcade technology
|
gptkbp:influenced_games
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various helicopter shooters
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gptkbp:influences
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virtual reality games
modern shooters
future arcade games
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gptkbp:inspired
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modern shooters
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gptkbp:inspired_by
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gptkb:military_aircraft
military action films
military helicopter operations
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gptkbp:latest_version
|
gptkb:1987
gptkb:Sega_System_16
original arcade cabinet
Thunder Blade (arcade)
|
gptkbp:legacy
|
cult following
considered a classic
classic arcade game
influential in arcade gaming
influential in arcade shooters
|
gptkbp:level_design
|
varied environments
|
gptkbp:merchandise
|
gptkb:posters
gptkb:none
gptkb:action_figures
|
gptkbp:mission
|
destroy enemy forces
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
no
up to 2 players
|
gptkbp:music_composer
|
gptkb:Katsuhiro_Hayashi
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gptkbp:narrative
|
gptkb:military_conflict
gptkb:missions
minimal narrative
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gptkbp:number_of_players
|
gptkb:1
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gptkbp:platform
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gptkb:Arcade
gptkb:Sega_Mega_Drive
gptkb:Android
gptkb:i_OS
|
gptkbp:player_upgrades
|
health and weapon systems
|
gptkbp:players
|
top-down
helicopter pilot
pilot of a helicopter
|
gptkbp:popularity
|
high
high in late 1980s
|
gptkbp:power_ups
|
available
weapon upgrades
health packs
|
gptkbp:publisher
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gptkb:SEGA
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gptkbp:related_vehicle
|
helicopters
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gptkbp:release_date
|
1987-01-01
July 2010
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gptkbp:release_region
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gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:release_year
|
gptkb:1987
gptkb:2010
|
gptkbp:remake
|
Thunder Blade (2010)
Thunder Blade (mobile)
|
gptkbp:remastered
|
gptkb:Thunder_Blade_HD
|
gptkbp:sales
|
over 1 million
over 1 million copies
|
gptkbp:score
|
points-based
|
gptkbp:sequel
|
gptkb:Thunder_Blade_II
|
gptkbp:setting
|
gptkb:military
urban environments
helicopter combat
military zones
|
gptkbp:single_player
|
yes
|
gptkbp:soundtrack
|
gptkb:original_score
chiptune music
memorable
composed by Katsuhiro Hayashi
|
gptkbp:speed
|
fast-paced
|
gptkbp:strategy
|
dodge and shoot
|
gptkbp:successor
|
gptkb:Super_Thunder_Blade
gptkb:Thunder_Blade_II
|
gptkbp:themes
|
military and action
|
gptkbp:updates
|
regular updates
bug fixes
new content
|
gptkbp:user_experience
|
immersive gameplay
|
gptkbp:voice_acting
|
no voice acting
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gptkbp:bfsParent
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gptkb:3_D_Thunder_Blade
gptkb:Raidramon
|
gptkbp:bfsLayer
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7
|