The Witcher: Monster Slayer (China)
GPTKB entity
Statements (73)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:available_in |
gptkb:China
|
gptkbp:developed_by |
Spokko
|
gptkbp:features |
gptkb:Character_customization
gptkb:Quests Events Real-time combat Character progression Monster hunting Daily challenges |
gptkbp:game_mechanic |
Location-based gameplay
|
gptkbp:genre |
gptkb:Augmented_Reality
|
gptkbp:has |
gptkb:Achievements
gptkb:Tutorials gptkb:Community_events gptkb:Marketing_campaigns gptkb:voice_acting Regular updates Leaderboards Performance optimization User-generated content In-app purchases User interface design Cross-platform play Boss battles Game modes Day-night cycle Dynamic weather system Environmental storytelling Merchandising opportunities Seasonal updates Free-to-play model Single-player mode Achievements system Game analytics Skill trees Player progression system Character backstories Beta testing phase Combat mechanics Enemy variety Game balance adjustments Lore-rich environment Partnerships with local brands Interactive NPCs Replayability features Quest branching Community feedback integration Player feedback system Story-driven quests Fan art support Multiplayer elements Crossover events with other games Game lore expansion Graphics inspired by The Witcher series Localization for Chinese market Soundtrack inspired by The Witcher series |
gptkbp:includes |
Potion brewing
Crafting system Monster lore |
gptkbp:inspired_by |
gptkb:The_Witcher_novels
gptkb:The_Witcher_video_games |
gptkbp:part_of |
gptkb:The_Witcher_franchise
|
gptkbp:platform |
gptkb:Android
gptkb:i_OS |
gptkbp:published_by |
gptkb:CD_Projekt
|
gptkbp:release_date |
July 21, 2021
|
gptkbp:set_in |
gptkb:The_Witcher_Universe
|
gptkbp:supports |
gptkb:Augmented_Reality
Social features |
gptkbp:uses |
GPS technology
|
gptkbp:bfsParent |
gptkb:Net_Ease_Technology
|
gptkbp:bfsLayer |
6
|