gptkbp:instance_of
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gptkb:video_game
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gptkbp:critical_reception
|
mixed reviews
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gptkbp:developer
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gptkb:Terminal_Reality
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gptkbp:difficulty
|
varied difficulty levels
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gptkbp:engine
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gptkb:Infernal_Engine
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gptkbp:game_features
|
resource management
vehicle usage
character progression
crafting system
narrative choices
stealth mechanics
zombie AI
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gptkbp:game_length
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approximately 10 hours
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gptkbp:game_modes
|
single-player
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gptkbp:genre
|
gptkb:legal_case
|
gptkbp:has_gameplay_element
|
gptkb:spacecraft
gptkb:video_game
decision-making
combat
stealth
environmental hazards
character interactions
environmental storytelling
narrative progression
item collection
dynamic events
enemy encounters
survival mechanics
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gptkbp:inspired_by
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gptkb:The_Walking_Dead_comic_series
The Walking Dead television series
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gptkbp:main_character
|
gptkb:Daryl_Dixon
gptkb:Merle_Dixon
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
survival against zombies
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gptkbp:number_of_teams
|
first-person perspective
|
gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Wii_U
gptkb:Xbox_360
|
gptkbp:publisher
|
gptkb:Activision
|
gptkbp:release_date
|
March 15, 2013
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gptkbp:release_platform
|
gptkb:PC
Mac OSX
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:setting
|
gptkb:The_Walking_Dead_universe
post-apocalyptic world
|
gptkbp:soundtrack
|
gptkb:musical
|
gptkbp:themes
|
gptkb:survival
trust issues
family bonds
moral dilemmas
humanity vs. monstrosity
loss and grief
|
gptkbp:voice_actor
|
gptkb:Norman_Reedus
gptkb:Michael_Rooker
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gptkbp:bfsParent
|
gptkb:Dante_Basco
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gptkbp:bfsLayer
|
3
|