gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Bear_Mc_Creary
|
gptkbp:art_style
|
realistic
|
gptkbp:awards
|
Best VR Game 2020
|
gptkbp:character
|
gptkb:The_Tourist
The Living
The Scavengers
The Reclaimed
|
gptkbp:community
|
active community
|
gptkbp:constructed_in
|
gptkb:battle
|
gptkbp:developer
|
gptkb:Skydance_Interactive
|
gptkbp:dlc
|
gptkb:The_Trial
Aftershocks
|
gptkbp:engine
|
gptkb:Unreal_Engine_4
|
gptkbp:environment
|
open world
|
gptkbp:fighting_style
|
melee and ranged
|
gptkbp:game_mechanics
|
gptkb:healthcare_organization
gptkb:spacecraft
gptkb:operating_system
decision making
resource management
puzzle solving
stealth
replayability
environmental storytelling
environmental interaction
day-night cycle
dynamic weather
character progression
crafting system
combat strategy
moral choices
quest system
difficulty settings
dialogue choices
tutorial system
enemy AI
character relationships
save system
survival elements
weapon durability
|
gptkbp:game_modes
|
single-player
|
gptkbp:gameplay
|
first-person perspective
|
gptkbp:genre
|
survival horror
|
gptkbp:in-game_items
|
limited space
|
gptkbp:influences
|
gptkb:The_Walking_Dead_comic_series
The Walking Dead television series
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
gptkb:anthology
|
gptkbp:platform
|
gptkb:Oculus_Quest
gptkb:Microsoft_Windows
gptkb:Play_Station_4
|
gptkbp:publisher
|
gptkb:Skybound_Entertainment
|
gptkbp:release_date
|
January 23, 2020
|
gptkbp:setting
|
gptkb:New_Orleans
|
gptkbp:soundtrack
|
gptkb:musical
|
gptkbp:updates
|
regular updates
|
gptkbp:voice_actor
|
gptkb:battle
|