gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
|
realistic
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gptkbp:awards
|
nominated for several awards
Best VR Game at the 2020 Game Awards
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gptkbp:casualties
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resource management
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gptkbp:character_customization
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gptkb:battle
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gptkbp:combat_system
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melee and ranged
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gptkbp:community
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active player community
dedicated fanbase
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gptkbp:community_events
|
gptkb:seasonal_events
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gptkbp:constructed_in
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gptkb:battle
|
gptkbp:critical_reception
|
generally positive reviews
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gptkbp:demonym
|
various types
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gptkbp:developed_by
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gptkb:Skydance_Interactive
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gptkbp:developer
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gptkb:Skydance_Interactive
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gptkbp:difficulty
|
adjustable
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gptkbp:engine
|
gptkb:Unreal_Engine_4
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gptkbp:environment
|
open world
post-apocalyptic world
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gptkbp:features
|
gptkb:spacecraft
crafting system
zombie combat
decision-making mechanics
|
gptkbp:fighting_style
|
melee and ranged weapons
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gptkbp:game_features
|
gptkb:spacecraft
inventory management
environmental storytelling
character customization
day-night cycle
dynamic weather system
realistic physics
multiple endings
NPC interactions
|
gptkbp:game_length
|
10-15 hours
approximately 15-20 hours
|
gptkbp:game_mechanics
|
resource management
environmental interaction
stealth elements
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gptkbp:game_modes
|
single-player
story mode
challenge mode
|
gptkbp:game_replayability
|
high replay value
|
gptkbp:game_world
|
dynamic environment
|
gptkbp:gameplay
|
gptkb:musician
first-person perspective
|
gptkbp:genre
|
survival horror
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gptkbp:graphics
|
high-quality graphics
|
gptkbp:has_expansion
|
Aftershocks
|
gptkbp:has_lore
|
rich backstory
|
gptkbp:in-game_currency
|
crafting materials
supplies
|
gptkbp:in-game_items
|
gptkb:weapon
gptkb:software
crafting materials
health items
|
gptkbp:influences
|
gptkb:The_Walking_Dead_franchise
survival horror genre
|
gptkbp:inspiration
|
gptkb:The_Walking_Dead_TV_series
survival horror games
|
gptkbp:intelligence
|
zombie AI
|
gptkbp:interacts_with
|
NPC interactions
|
gptkbp:main_character
|
gptkb:The_Tourist
|
gptkbp:merchandise
|
related merchandise available
|
gptkbp:mod_support
|
limited
|
gptkbp:multiplayer
|
gptkb:battle
single-player only
|
gptkbp:narrative_style
|
branching storylines
based on The Walking Dead comic series
|
gptkbp:number_of_teams
|
gptkb:battle
impact story outcomes
impact story
affect character relationships
first-person view
|
gptkbp:platform
|
gptkb:Oculus_Quest
gptkb:Microsoft_Windows
gptkb:Play_Station_4
|
gptkbp:published_by
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gptkb:Skybound_Entertainment
|
gptkbp:publisher
|
gptkb:Skybound_Entertainment
|
gptkbp:puzzles
|
included
|
gptkbp:rating
|
gptkb:television_series
|
gptkbp:release_date
|
January 23, 2020
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gptkbp:release_platform
|
PC, P S4, Oculus Quest
|
gptkbp:release_year
|
gptkb:2020
|
gptkbp:sequel
|
gptkb:The_Walking_Dead:_Saints_&_Sinners_-Chapter_2:_Retribution
|
gptkbp:setting
|
gptkb:New_Orleans
|
gptkbp:sound
|
immersive sound design
|
gptkbp:soundtrack
|
gptkb:musical
original music
|
gptkbp:supports
|
ongoing developer support
|
gptkbp:themes
|
survival and morality
|
gptkbp:updates
|
frequent patches
post-launch content
DL Cs released
|
gptkbp:voice_actor
|
professional voice actors
|
gptkbp:bfsParent
|
gptkb:Skybound_Games
gptkb:HTC_Vive
gptkb:Oculus_Quest
gptkb:The_Oculus
gptkb:The_Walking_Dead
gptkb:Negan
gptkb:Play_Station_Move
gptkb:Play_Station_VR
gptkb:The_Walking_Dead:_A_New_Frontier
gptkb:Valve_Interactive
gptkb:Oculus_VR,_LLC
gptkb:Oculus
gptkb:Oculus_Rift
gptkb:Sony_Play_Station_VR
gptkb:Steam_VR
gptkb:Meta_Quest_Gaming_Showcase
|
gptkbp:bfsLayer
|
4
|