gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:The_Oculus
gptkb:Play_Station_Move
gptkb:Play_Station_VR
gptkb:The_Walking_Dead:_A_New_Frontier
gptkb:Valve_Interactive
gptkb:Oculus
gptkb:Oculus_Rift
gptkb:Sony_Play_Station_VR
gptkb:Meta_Quest_Gaming_Showcase
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gptkbp:awards
|
nominated for VR awards
|
gptkbp:based_on
|
gptkb:The_Walking_Dead_comic_series
The Walking Dead television series
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gptkbp:character
|
gptkb:Maggie_Greene
gptkb:Shane_Walsh
gptkb:Glenn_Rhee
gptkb:Daryl_Dixon
gptkb:Rick_Grimes
gptkb:Negan
gptkb:Carol_Peletier
gptkb:Eugene_Porter
gptkb:The_Governor
gptkb:Michonne
|
gptkbp:community
|
active player base
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developer
|
gptkb:Survios
|
gptkbp:enemy
|
walkers
human foes
|
gptkbp:environment
|
post-apocalyptic world
|
gptkbp:features
|
cooperative gameplay
character customization
zombie combat
|
gptkbp:fighting_style
|
melee and ranged weapons
|
gptkbp:game_engine
|
gptkb:Unreal_Engine_4
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_modes
|
single-player
multiplayer
|
gptkbp:gameplay
|
resource management
first-person perspective
mission-based structure
survival elements
|
gptkbp:genre
|
action-adventure
|
gptkbp:graphics
|
realistic style
|
gptkbp:in-game_currency
|
supplies
|
gptkbp:influences
|
gptkb:film
survival horror games
|
gptkbp:merchandise
|
gptkb:museum
|
gptkbp:multiplayer
|
team-based objectives
|
gptkbp:narrative_style
|
gptkb:anthology
|
gptkbp:platform
|
gptkb:HTC_Vive
gptkb:Play_Station_VR
gptkb:Oculus_Rift
|
gptkbp:publisher
|
gptkb:Skybound_Entertainment
|
gptkbp:rating
|
gptkb:66
|
gptkbp:release_date
|
September 29, 2020
|
gptkbp:release_platform
|
gptkb:Oculus_Store
gptkb:Steam
|
gptkbp:setting
|
gptkb:The_Walking_Dead_universe
|
gptkbp:soundtrack
|
original music
|
gptkbp:supports
|
VR technology
|
gptkbp:updates
|
post-launch content
|
gptkbp:user_interface
|
VR optimized
|