The Walking Dead: No Sanctuary

GPTKB entity

Statements (55)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:The_Walking_Dead_Board_Game
gptkbp:art_style comic book style
gptkbp:awards gptkb:award
multiple
gptkbp:character_customization limited
gptkbp:character_development dynamic
gptkbp:character_relationships gptkb:launch_complex
gptkbp:community active
gptkbp:critical_reception positive
gptkbp:developed_by gptkb:Telltale_Games
gptkbp:difficulty variable
gptkbp:fan_base large
gptkbp:finale_date Episode 5
gptkbp:first_released gptkb:2014
gptkbp:game_engine gptkb:Telltale_Tool
gptkbp:game_features quick time events
gptkbp:game_length approximately 2 hours
gptkbp:game_mechanics gptkb:spacecraft
inventory management
puzzle solving
dialogue choices
gptkbp:gameplay point-and-click
gptkbp:genre gptkb:amusement_park
gptkbp:influences gptkb:The_Walking_Dead_comic_series
The Walking Dead television series
gptkbp:main_character gptkb:Lee_Everett
gptkb:Clementine
gptkbp:merchandise gptkb:stock_market_index
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style episodic
interactive storytelling
gptkbp:notable_story_arc gptkb:survival
gptkbp:number_of_teams third-person
moral dilemmas
impactful
gptkbp:part_of The Walking Dead series
gptkbp:platform gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
gptkbp:published_by gptkb:Telltale_Games
gptkbp:rating 8.5
gptkbp:release_date 2014-07-22
gptkbp:release_platform digital distribution
gptkbp:sequel gptkb:The_Walking_Dead:_Season_Two
gptkbp:series gptkb:The_Walking_Dead
gptkbp:setting post-apocalyptic
gptkbp:soundtrack gptkb:musical
gptkbp:themes gptkb:betrayal
gptkb:humanity
gptkb:loss
gptkb:Community_Center
morality
gptkbp:voice_actor professional voice actors