The Voice in Call of Duty: Infinite Warfare

GPTKB entity

Statements (56)
Predicate Object
gptkbp:instance_of gptkb:character
gptkbp:appears_in gptkb:Call_of_Duty:_Infinite_Warfare
gptkbp:associated_with gptkb:Infinity_Ward
gptkbp:character_voice gptkb:Jeffrey_Nordling
gptkbp:critical_reception mixed reviews
gptkbp:developed_by gptkb:Infinity_Ward
gptkbp:engine IW engine
gptkbp:franchise gptkb:Call_of_Duty
gptkbp:game_mode single-player
multiplayer
gptkbp:genre gptkb:first-person_shooter
gptkbp:multiplayer Mission Teams
War mode
Supply drops
Zombies mode
Combat Rigs
Create-a-Class system
gptkbp:narrative_theme space combat
gptkbp:part_of gptkb:Call_of_Duty_franchise
gptkbp:platforms gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
gptkbp:predecessor gptkb:Call_of_Duty:_Black_Ops_III
gptkbp:published_by gptkb:Activision
gptkbp:release_date November 4, 2016
gptkbp:role gptkb:Writer
gptkbp:sales over 1 million copies in first week
gptkbp:sequel gptkb:Call_of_Duty:_Modern_Warfare_Remastered
gptkbp:setting futuristic warfare
gptkbp:single_player gptkb:character_development
ground combat
boss battles
dynamic environments
plot twists
space battles
character arcs
combat mechanics
immersive audio
realistic graphics
exploration elements
emotional moments
cutscenes
AI companions
vehicle gameplay
cinematic storytelling
upgradable weapons
narrative choices
stealth mechanics
endgame content
varied missions
intense action sequences
customizable loadouts
missions set in space
missions set on Earth
gptkbp:bfsParent gptkb:Bill_Paxton
gptkbp:bfsLayer 5