gptkbp:instance_of
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gptkb:video_game
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gptkbp:art_style
|
realistic graphics
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gptkbp:character
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Officer James
Officer Mike
|
gptkbp:critical_reception
|
positive reviews
|
gptkbp:developer
|
gptkb:Sega
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gptkbp:first_released
|
gptkb:Japan
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gptkbp:game_engine
|
Sega's proprietary engine
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gptkbp:game_features
|
gptkb:power-ups
boss battles
multiple endings
varied enemy types
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gptkbp:game_modes
|
single-player
multiplayer
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gptkbp:gameplay
|
on-rails shooter
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gptkbp:genre
|
light gun shooter
|
https://www.w3.org/2000/01/rdf-schema#label
|
The Virtua Cop
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gptkbp:in-game_currency
|
points
|
gptkbp:influenced
|
future light gun games
|
gptkbp:influenced_by
|
police films
|
gptkbp:inspired_by
|
arcade culture
|
gptkbp:is_available_on
|
gptkb:Sega_Saturn
gptkb:PC
gptkb:Xbox
gptkb:Play_Station
|
gptkbp:latest_version
|
gptkb:Sega_Model_2
|
gptkbp:legacy
|
influential in arcade gaming
|
gptkbp:location
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gptkb:lake
gptkb:bridge
skyscrapers
beaches
highways
airports
caves
carnivals
countryside
warehouses
construction sites
offices
parking lots
subways
train stations
industrial areas
gas stations
abandoned buildings
hostage situations
malls
theater stages
rooftops
city streets
bank heists
sewers
criminal hideouts
streets at night
|
gptkbp:multiplayer
|
cooperative play
|
gptkbp:notable_feature
|
3 D graphics
|
gptkbp:number_of_teams
|
first-person
|
gptkbp:platform
|
gptkb:video_game
|
gptkbp:release_year
|
gptkb:1994
|
gptkbp:remake
|
gptkb:Virtua_Cop:_Elite_Edition
|
gptkbp:sales
|
over 1 million units
|
gptkbp:sequel
|
gptkb:Virtua_Cop_2
|
gptkbp:setting
|
urban environment
|
gptkbp:soundtrack
|
original music
|
gptkbp:successor
|
gptkb:The_House_of_the_Dead
|
gptkbp:target_audience
|
teenagers and adults
|
gptkbp:bfsParent
|
gptkb:Sega's_All-Stars_Racing:_Transformed
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gptkbp:bfsLayer
|
6
|