Statements (109)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:art_style |
3 D graphics
|
gptkbp:awards |
gptkb:CEO
|
gptkbp:character |
gptkb:Sims
Island inhabitants |
gptkbp:character_customization |
gptkb:battle
|
gptkbp:community |
Active modding community
|
gptkbp:critical_reception |
Mixed reviews
|
gptkbp:developed_by |
gptkb:Maxis
|
gptkbp:developer |
gptkb:Maxis
|
gptkbp:engine |
The Sims 2 engine
|
gptkbp:features |
gptkb:Character_customization
gptkb:Character_development gptkb:Cooking gptkb:Quests gptkb:Exploration gptkb:Weather_system Fishing Hunting Resource management Social interactions Collectibles Fishing spots Character interactions Character relationships Crafting materials Survival strategies Survival challenges Adventure elements Crafting recipes Resource gathering Crafting system Crafting tools Wildlife interactions Character backstories Character customization options Building furniture Resource management strategies Character skills Crafting stations Character relationships dynamics Island exploration Building shelters Character needs Character goals Crafting and building mechanics Island challenges Island events Island exploration quests Island exploration tools Island inhabitants Island mysteries Island resources Island survival tactics Survival items |
gptkbp:game_engine |
The Sims 2 engine
|
gptkbp:game_features |
Fishing
Hunting for food Building relationships Completing quests Crafting tools Finding treasure Cooking meals Exploring caves Building shelters |
gptkbp:game_mechanics |
Open-ended gameplay
|
gptkbp:game_modes |
Single-player
Single-player mode |
gptkbp:gameplay |
Survival elements
|
gptkbp:genre |
gptkb:aircraft
Life simulation |
gptkbp:graphics |
3 D graphics
|
gptkbp:has_expansion |
gptkb:The_Sims_2
Standalone expansion |
gptkbp:influences |
gptkb:The_Sims_series
Survival genre games |
gptkbp:inspired_by |
Survival reality shows
Tropical adventure games Castaway films |
gptkbp:merchandise |
gptkb:soundtrack
Game guides Strategy guides Official art book |
gptkbp:mod_support |
gptkb:battle
|
gptkbp:mode |
Single-player
|
gptkbp:multiplayer |
gptkb:battle
|
gptkbp:narrative_style |
Survival story
|
gptkbp:part_of |
gptkb:The_Sims_series
|
gptkbp:platform |
gptkb:Play_Station_2
gptkb:Nintendo_Wii gptkb:Nintendo_DS |
gptkbp:published_by |
gptkb:Electronic_Arts
|
gptkbp:publisher |
gptkb:Electronic_Arts
|
gptkbp:release_date |
October 2007
October 30, 2007 |
gptkbp:release_region |
gptkb:Europe
gptkb:Australia gptkb:North_America |
gptkbp:release_year |
gptkb:2007
|
gptkbp:sequel |
gptkb:CEO
|
gptkbp:series |
gptkb:The_Sims
|
gptkbp:setting |
Tropical island
|
gptkbp:soundtrack |
Original music
Original music score |
gptkbp:successor |
gptkb:The_Sims_3:_Island_Paradise
|
gptkbp:updates |
Patches released
|
gptkbp:user_interface |
Point-and-click
|
gptkbp:bfsParent |
gptkb:The_Sims_2
|
gptkbp:bfsLayer |
3
|