gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Halo:_Combat_Evolved
|
gptkbp:adapted_into
|
gptkb:Halo:_The_Flood
|
gptkbp:designed_by
|
gptkb:Jason_Jones
|
gptkbp:developed_by
|
gptkb:Bungie
|
gptkbp:enemy
|
gptkb:church
|
gptkbp:features
|
open-world exploration
|
gptkbp:followed_by
|
gptkb:Assault_on_the_Control_Room
|
gptkbp:has_gameplay_element
|
stealth mechanics
|
gptkbp:has_song
|
gptkb:Martin_O'_Donnell
|
https://www.w3.org/2000/01/rdf-schema#label
|
The Silent Cartographer
|
gptkbp:includes
|
gptkb:Halo:_The_Art_of_Building_Worlds
vehicle gameplay
|
gptkbp:inspired_by
|
gptkb:mythological_figure
|
gptkbp:is_available_in
|
remastered version
|
gptkbp:is_available_on
|
gptkb:PC
gptkb:Xbox
|
gptkbp:is_cited_in
|
game design discussions
game development retrospectives
|
gptkbp:is_considered_as
|
a classic level
|
gptkbp:is_featured_in
|
gptkb:Halo:_The_Master_Chief_Collection
|
gptkbp:is_influenced_by
|
science fiction literature
|
gptkbp:is_influential_in
|
first-person shooter genre
game narrative design
|
gptkbp:is_known_for
|
gptkb:video_game
strategic gameplay
iconic locations
|
gptkbp:is_part_of
|
gptkb:Halo:_Combat_Evolved_Original_Soundtrack
gptkb:Halo:_The_Complete_Collection
gptkb:Halo:_Combat_Evolved_Anniversary
gptkb:Halo:_The_Fall_of_Reach
gptkb:Halo:_The_Essential_Visual_Guide
gptkb:Halo:_Combat_Evolved_Anniversary_Edition
gptkb:Halo_franchise
|
gptkbp:is_played_by
|
gptkb:Master_Chief
gptkb:video_game
single-player mode
|
gptkbp:is_recognized_for
|
environmental storytelling
level design
player choice
|
gptkbp:is_referenced_in
|
gptkb:Halo:_Nightfall
gptkb:Halo:_Reach
|
gptkbp:notable_for
|
dynamic environments
co-op gameplay
multiplayer maps
exploration elements
vehicle sections
enemy AI
|
gptkbp:objective
|
retrieve a map
|
gptkbp:part_of
|
gptkb:Halo:_Combat_Evolved
|
gptkbp:preceded_by
|
gptkb:The_Pillar_of_Autumn
|
gptkbp:published_by
|
gptkb:Microsoft_Game_Studios
|
gptkbp:released_in
|
gptkb:2001
|
gptkbp:set_in
|
gptkb:fictional_universe
gptkb:art_installation
futuristic setting
|
gptkbp:style_of_play
|
tactical combat
|