The Shining (video game)

GPTKB entity

Statements (64)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style pixel art
gptkbp:based_on gptkb:The_Shining_(film)
gptkb:The_Shining_(novel)
gptkbp:character_type gptkb:protagonist
gptkb:antagonist
gptkbp:critical_reception mixed reviews
gptkbp:developer gptkb:Sierra_On-Line
gptkbp:difficulty gptkb:medium
gptkbp:game_engine AGI engine
gptkbp:game_features gptkb:immersive_experience
gptkb:character_development
inventory management
character interactions
environmental storytelling
mystery elements
character backstories
atmospheric storytelling
multiple endings
psychological tension
psychological horror elements
narrative choices
exploration of themes
suspenseful moments
horror atmosphere
time-based events
decision-making consequences
player choices impact story
gptkbp:game_length approximately 5 hours
gptkbp:game_mechanics gptkb:exploration
combat
item collection
dialogue choices
gptkbp:game_mode single-player
gptkbp:genre gptkb:adventure
https://www.w3.org/2000/01/rdf-schema#label The Shining (video game)
gptkbp:in-game_items gptkb:keys
gptkb:puzzles
gptkb:weapons
notes
health items
gptkbp:influenced_by gptkb:Stanley_Kubrick
gptkb:Stephen_King
gptkb:horror_genre
survival horror
gptkbp:main_character gptkb:Jack_Torrance
gptkb:Danny_Torrance
gptkb:Wendy_Torrance
gptkbp:narrative_style gptkb:interactive_fiction
gptkbp:platform gptkb:MS-DOS
gptkbp:players first-person
gptkbp:publisher gptkb:Sierra_On-Line
gptkbp:puzzles inventory-based puzzles
gptkbp:release_date gptkb:1986
gptkbp:release_platform gptkb:Apple_II
gptkb:Commodore_64
gptkbp:sequel gptkb:The_Shining:_The_Game_(unreleased)
gptkbp:setting gptkb:The_Overlook_Hotel
gptkbp:soundtrack synthesized music
gptkbp:target_audience adults
horror fans
gptkbp:bfsParent gptkb:The_Shining_(novel)
gptkb:The_Shining
gptkbp:bfsLayer 5