The Return to Rapture

GPTKB entity

Statements (67)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Bio_Shock_2_-Original_Soundtrack
gptkbp:art_style gptkb:architect
gptkbp:character gptkb:Sander_Cohen
gptkb:Jack
gptkb:Photographer
gptkb:Andrew_Ryan
Subject Delta
gptkbp:critical_reception generally positive reviews
gptkbp:developer gptkb:2_K_Marin
gptkbp:dlc gptkb:Minerva's_Den
gptkbp:engine gptkb:Unreal_Engine_2.5
gptkbp:game_features gptkb:book
gptkb:museum
resource management
upgrades
boss battles
dynamic environments
puzzle-solving
emotional impact
character arcs
visual storytelling
environmental storytelling
choice and consequence
player agency
immersive storytelling
narrative depth
world-building
moral choices
immersive atmosphere
enemy variety
enemy AI
narrative choices
stealth mechanics
atmospheric sound design
combat variety
gptkbp:game_length approximately 10 hours
gptkbp:game_mechanics gptkb:spacecraft
gptkb:plasmids
combat
tonics
gptkbp:game_modes single-player
gptkbp:genre gptkb:legal_case
https://www.w3.org/2000/01/rdf-schema#label The Return to Rapture
gptkbp:influences Ayn Rand's philosophy
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style exploration of Rapture's history
gptkbp:part_of gptkb:Bio_Shock_series
gptkbp:platform gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
gptkbp:predecessor gptkb:Bio_Shock_2
gptkbp:publisher gptkb:2_K_Games
gptkbp:rating M for Mature
gptkbp:release_date gptkb:2010
gptkbp:release_platform gptkb:Xbox_Live_Arcade
gptkb:Play_Station_Network
gptkb:Steam
gptkbp:setting gptkb:Rapture
gptkbp:soundtrack gptkb:musical
gptkbp:successor gptkb:Bio_Shock_Infinite
gptkbp:themes gptkb:moral_ambiguity
gptkb:survival
individualism
utopia vs dystopia
gptkbp:voice_actor notable actors