Statements (219)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:novel
gptkb:film |
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:The_Algebraist
gptkb:Iain_M._Banks gptkb:Culture_series |
gptkbp:adaptation |
gptkb:none
gptkb:film |
gptkbp:adapted_into |
gptkb:none
original work |
gptkbp:antagonist |
The Empire of Azad
|
gptkbp:author |
gptkb:Iain_M._Banks
|
gptkbp:awards |
gptkb:none
|
gptkbp:based_on |
The Player of Games (novel)
|
gptkbp:character |
gptkb:Gurgeh
gptkb:The_Culture The family The audience The supporters The judges The politicians The allies The enemies The friends The mentors The rivals The critics The leaders The historians The analysts The commentators The opponents The strategists The spectators The Empirical The advisors The challengers The game players The narrators The participants The players The referees |
gptkbp:character_appearance |
Gurgeh's upbringing
|
gptkbp:character_arc |
Gurgeh's challenges
Gurgeh's journey Gurgeh's transformation |
gptkbp:character_development |
Gurgeh's growth
Gurgeh's journey Gurgeh's transformation Gurgeh's evolution Gurgeh's relationships |
gptkbp:character_relationships |
arrogance
moral choices Gurgeh and other players Gurgeh and the Culture Gurgeh and the Empire Gurgeh's growth Gurgeh and his allies Gurgeh and his peers Gurgeh and the Empire's leaders Gurgeh and the alien species Gurgeh and the game masters |
gptkbp:character_traits |
Gurgeh's psyche
|
gptkbp:climax |
the final game
Gurgeh's final game |
gptkbp:conflict |
interstellar politics
game outcome interstellar game Gurgeh's participation in the game of Azad Gurgeh's struggle with boredom Gurgeh vs. Azad |
gptkbp:cover_art |
gptkb:Chris_Moore
|
gptkbp:critical_reception |
positive
|
gptkbp:cultural_impact |
influenced other sci-fi works
influenced science fiction genre discussions on ethics discussions on AI explored themes of utopia influenced sci-fi literature influenced sci-fi genre discussed ethics of technology |
gptkbp:cultural_references |
gptkb:various_cultures
various games |
gptkbp:cultural_significance |
reflects societal issues
|
gptkbp:director |
TBA
|
gptkbp:focus |
explores human nature
|
gptkbp:followed_by |
gptkb:Use_of_Weapons
|
gptkbp:follows |
Gurgeh's journey
|
gptkbp:genre |
gptkb:Author
|
gptkbp:has_gameplay_element |
gptkb:advanced_technology
gptkb:political_intrigue gptkb:video_game personal growth strategic gameplay the game as a metaphor |
gptkbp:historical_context |
late 20th century
|
https://www.w3.org/2000/01/rdf-schema#label |
The Player of Games
|
gptkbp:influence |
political commentary
post-scarcity economics |
gptkbp:influenced |
video games and literature
|
gptkbp:influenced_artists |
influential
various sci-fi writers various sci-fi authors |
gptkbp:influences |
gptkb:physicist
gptkb:historical_event gptkb:video_game gptkb:battle socio-political commentary sociopolitical commentary post-scarcity society |
gptkbp:inspiration |
gptkb:historical_event
gptkb:Basketball_Player board games philosophical theories sociopolitical structures real-world games |
gptkbp:is_critical_for |
explores themes of power
analyzes society examines competition examines society |
gptkbp:is_criticized_for |
societal norms
|
gptkbp:is_motivated_by |
search for purpose
Gurgeh's desire for challenge Gurgeh's quest for identity Gurgeh's struggle against boredom desire for challenge to understand the culture of Azad to win the game of Azad |
gptkbp:isbn |
978-1-85723-202-0
978-1857232390 978-185723-239-0 |
gptkbp:language |
English
examines competition |
gptkbp:literary_devices |
irony
|
gptkbp:main_character |
gptkb:Gurgeh
gptkb:Jernau_Morat_Gurgeh |
gptkbp:motif |
gptkb:TV_series
gptkb:sports_event gptkb:battle games freedom vs control culture clash |
gptkbp:narrative_style |
third-person
multiple perspectives non-linear storytelling third-person perspective omniscient Gurgeh's journey. |
gptkbp:next_edition |
gptkb:1988
hardcover |
gptkbp:notable_story_arc |
Gurgeh's transformation
|
gptkbp:number_of_books |
long
|
gptkbp:page_count |
480
|
gptkbp:philosophy |
morality of power
nature of competition value of society meaning of success role of games in society |
gptkbp:plot |
linear
games as conflict Gurgeh's journey to play a game that determines the fate of an empire. |
gptkbp:plot_twist |
unexpected alliances
Gurgeh's role in the game |
gptkbp:precedes |
gptkb:Excession
|
gptkbp:produced_by |
in development
|
gptkbp:production_company |
TBA
|
gptkbp:published_by |
gptkb:1988
|
gptkbp:publisher |
gptkb:Orbit_Books
|
gptkbp:reader_demographic |
varied
widely acclaimed adult adult readers complex characters thought-provoking immersive world-building sci-fi enthusiasts sci-fi fans |
gptkbp:related_works |
gptkb:Consider_Phlebas
gptkb:Use_of_Weapons The State of the Art |
gptkbp:release_date |
TBA
|
gptkbp:resolution |
Gurgeh's return to the Culture
|
gptkbp:sequel |
gptkb:none
|
gptkbp:series |
gptkb:Culture_series
|
gptkbp:setting |
gptkb:Azad
gptkb:organization futuristic society futuristic Culture universe |
gptkbp:significance |
character-driven narrative
explores complex themes explores power dynamics important work in sci-fi part of the Culture series |
gptkbp:status |
upcoming
|
gptkbp:style |
satirical
descriptive |
gptkbp:symbolism |
gptkb:sports_event
power and control identity and self games as society games as a metaphor Azad as a critique of capitalism games as a metaphor for life |
gptkbp:thematic_element |
gptkb:TV_series
|
gptkbp:theme |
gptkb:battle
societal structure power dynamics games and competition |
gptkbp:themes |
gptkb:TV_series
gptkb:political_movement gptkb:sports_event gptkb:superhero morality power dynamics competition and cooperation power and control |
gptkbp:user_reviews |
generally favorable
|
gptkbp:writer |
TBA
|