The Phantom Tollbooth

GPTKB entity

Statements (116)
Predicate Object
gptkbp:instance_of gptkb:book
gptkb:novel
gptkbp:bfsLayer 2
gptkbp:bfsParent gptkb:award
gptkbp:adaptation gptkb:musical
gptkb:1970
gptkb:1988
gptkb:2010
gptkb:animated_film
gptkbp:author gptkb:Norton_Juster
gptkbp:awards gptkb:New_York_Times_Best_Illustrated_Book
gptkb:award
gptkb:Boston_Globe-Horn_Book_Award
gptkbp:character gptkb:Princesses_Rhyme_and_Reason
gptkb:The_Mathemagician
gptkb:The_Soundkeeper
gptkb:Tock
gptkb:The_Humbug
gptkb:King_Azaz
gptkb:The_Whether_Man
gptkb:The_Spelling_Bee
The Dictionopolis citizens
The Digitopolis citizens
gptkbp:character_development Milo's growth
Milo grows from apathy to curiosity
The Humbug represents cynicism
Tock represents the value of time
gptkbp:conflict the banishment of Rhyme and Reason
gptkbp:critical_reception widely acclaimed
widely praised
often included in school curricula
gptkbp:cultural_impact inspired adaptations in various media
inspired educational programs
considered a classic of children's literature
gptkbp:cultural_references referenced in various media
inspired educational programs
often referenced in discussions of children's literature
gptkbp:cultural_significance celebrated in literary circles
recognized for its imaginative storytelling
valued for its educational themes
gptkbp:director gptkb:Terrytoons
gptkb:Chuck_Jones
gptkbp:genre gptkb:book
gptkbp:has_friend gptkb:Princesses_Rhyme_and_Reason
gptkb:Tock
gptkb:The_Humbug
gptkbp:has_gameplay_element the encounters with various characters
the journey through the Lands of Wisdom
the quest to rescue Rhyme and Reason
https://www.w3.org/2000/01/rdf-schema#label The Phantom Tollbooth
gptkbp:illustrator gptkb:Jules_Feiffer
gptkbp:influence inspired educational discussions
inspired many children's authors
gptkbp:influenced_artists influenced educators
influenced contemporary children's authors
influenced writers of fantasy literature
gptkbp:influenced_by gptkb:Lewis_Carroll
gptkb:Dr._Seuss
gptkb:Aesop
gptkbp:inspiration Norton Juster's childhood experiences
Norton Juster's love for wordplay
inspired by Juster's own experiences
Norton Juster's education in architecture
Norton Juster's experiences in New York City
Norton Juster's interest in philosophy
gptkbp:isbn 978-0-394-80068-8
gptkbp:language English
gptkbp:legacy taught in schools
adapted into various media formats
considered a classic of children's literature
influenced generations of readers
adapted into various forms of media
celebrated for its wit and humor
frequently included in school curricula
remains popular in educational settings
gptkbp:literary_devices metaphors
puns
wordplay
gptkbp:main_character gptkb:Milo
gptkbp:merchandise themed apparel
book adaptations
related toys and games
gptkbp:narrative_style gptkb:Magic:_The_Gathering_set
gptkb:mythological_figure
allegorical
gptkbp:notable_character gptkb:Tock
gptkb:The_Humbug
gptkb:Princess_Reason
gptkb:Princess_Rhyme
gptkbp:notable_quote “ There’s no place like home.”
“ You can’t do anything until you decide to do something.”
“ So many things are possible just as long as you don’t know they’re impossible.”
“ You can’t do anything without the people.”
gptkbp:official_language English
gptkbp:page_count 256
gptkbp:plot Milo's adventures in Dictionopolis and Digitopolis
Milo's discovery of the value of knowledge
Milo's encounters with various characters
Milo's journey through a magical land
Milo's quest to rescue the princesses
Milo's return home with newfound wisdom
gptkbp:published_by gptkb:1961
gptkbp:published_year gptkb:1961
gptkbp:publisher gptkb:Random_House
gptkbp:series standalone
not part of a series
gptkbp:setting gptkb:Digitopolis
gptkb:Dictionopolis
gptkbp:symbolism the journey represents personal growth
the tollbooth as a gateway to knowledge
the characters representing different aspects of learning
the tollbooth represents adventure
gptkbp:target_audience gptkb:Person
young adults
gptkbp:theme the importance of learning
the value of curiosity