The Most Dangerous Game

GPTKB entity

Statements (65)
Predicate Object
gptkbp:instance_of gptkb:novel
gptkbp:adaptation gptkb:video_games
gptkb:comics
gptkb:television_series
gptkb:stage_adaptation
gptkb:film
gptkb:stage_play
Video game adaptation
gptkbp:antagonist gptkb:General_Zaroff
gptkbp:author gptkb:Richard_Connell
gptkbp:character_development Rainsford evolves from hunter to hunted
Zaroff represents the extreme of hunting
gptkbp:character_traits determined
intelligent
resourceful
cunning
ruthless
gptkbp:climax Rainsford confronts Zaroff
gptkbp:conflict physical
psychological
man vs nature
man vs man
gptkbp:critical_reception widely acclaimed
gptkbp:cultural_impact influenced popular culture
inspired many adaptations
Influenced many films and stories
gptkbp:genre gptkb:Thriller
gptkb:adventure
gptkb:thriller
https://www.w3.org/2000/01/rdf-schema#label The Most Dangerous Game
gptkbp:influence gptkb:horror_genre
suspense genre
gptkbp:inspiration Survival horror genre
real-life hunting practices
philosophical questions about morality
gptkbp:literary_devices imagery
irony
suspense
foreshadowing
gptkbp:main_character gptkb:Sanger_Rainsford
gptkbp:moral the nature of fear
the value of human life
the consequences of dehumanization
the instinct to survive
gptkbp:motif gptkb:intelligence
fear
gptkbp:narrative_style third-person
gptkbp:published_in 1924
gptkbp:resolution Rainsford kills Zaroff
gptkbp:setting A remote island
a remote island
gptkbp:setting_time early 20th century
gptkbp:story_arc gptkb:exhibition
denouement
falling Action
rising Action
gptkbp:symbolism the hunt
civilization vs savagery
gptkbp:theme gptkb:Survival
gptkb:survival
Hunting
hunter vs hunted
gptkbp:viewpoint omniscient
gptkbp:bfsParent gptkb:The_Edge
gptkbp:bfsLayer 4