The Most Dangerous Game

GPTKB entity

Statements (65)
Predicate Object
gptkbp:instance_of gptkb:novel
gptkbp:bfsLayer 3
gptkbp:bfsParent gptkb:mythological_figure
gptkbp:adaptation gptkb:musical
gptkb:television_series
gptkb:theatre
gptkb:comic_book
gptkb:video_game
gptkb:film
Video game adaptation
gptkbp:antagonist gptkb:General_Zaroff
gptkbp:author gptkb:Richard_Connell
gptkbp:character_development Rainsford evolves from hunter to hunted
Zaroff represents the extreme of hunting
gptkbp:character_traits determined
intelligent
resourceful
cunning
ruthless
gptkbp:climax Rainsford confronts Zaroff
gptkbp:conflict physical
psychological
man vs nature
man vs man
gptkbp:critical_reception widely acclaimed
gptkbp:cultural_impact influenced popular culture
inspired many adaptations
Influenced many films and stories
gptkbp:genre gptkb:amusement_park
gptkb:Thriller
gptkb:film
https://www.w3.org/2000/01/rdf-schema#label The Most Dangerous Game
gptkbp:influence gptkb:film
suspense genre
gptkbp:inspiration Survival horror genre
real-life hunting practices
philosophical questions about morality
gptkbp:literary_devices imagery
irony
suspense
foreshadowing
gptkbp:main_character gptkb:Sanger_Rainsford
gptkbp:moral the nature of fear
the value of human life
the consequences of dehumanization
the instinct to survive
gptkbp:motif gptkb:psychologist
fear
gptkbp:narrative_style third-person
gptkbp:notable_story_arc gptkb:art_exhibition
denouement
falling Action
rising Action
gptkbp:published_by 1924
gptkbp:resolution Rainsford kills Zaroff
gptkbp:setting early 20th century
A remote island
a remote island
gptkbp:symbolism the hunt
civilization vs savagery
gptkbp:theme gptkb:Survival
gptkb:survival
Hunting
hunter vs hunted
gptkbp:viewpoint omniscient