Statements (65)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:novel
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:mythological_figure
|
gptkbp:adaptation |
gptkb:musical
gptkb:television_series gptkb:theatre gptkb:comic_book gptkb:video_game gptkb:film Video game adaptation |
gptkbp:antagonist |
gptkb:General_Zaroff
|
gptkbp:author |
gptkb:Richard_Connell
|
gptkbp:character_development |
Rainsford evolves from hunter to hunted
Zaroff represents the extreme of hunting |
gptkbp:character_traits |
determined
intelligent resourceful cunning ruthless |
gptkbp:climax |
Rainsford confronts Zaroff
|
gptkbp:conflict |
physical
psychological man vs nature man vs man |
gptkbp:critical_reception |
widely acclaimed
|
gptkbp:cultural_impact |
influenced popular culture
inspired many adaptations Influenced many films and stories |
gptkbp:genre |
gptkb:amusement_park
gptkb:Thriller gptkb:film |
https://www.w3.org/2000/01/rdf-schema#label |
The Most Dangerous Game
|
gptkbp:influence |
gptkb:film
suspense genre |
gptkbp:inspiration |
Survival horror genre
real-life hunting practices philosophical questions about morality |
gptkbp:literary_devices |
imagery
irony suspense foreshadowing |
gptkbp:main_character |
gptkb:Sanger_Rainsford
|
gptkbp:moral |
the nature of fear
the value of human life the consequences of dehumanization the instinct to survive |
gptkbp:motif |
gptkb:psychologist
fear |
gptkbp:narrative_style |
third-person
|
gptkbp:notable_story_arc |
gptkb:art_exhibition
denouement falling Action rising Action |
gptkbp:published_by |
1924
|
gptkbp:resolution |
Rainsford kills Zaroff
|
gptkbp:setting |
early 20th century
A remote island a remote island |
gptkbp:symbolism |
the hunt
civilization vs savagery |
gptkbp:theme |
gptkb:Survival
gptkb:survival Hunting hunter vs hunted |
gptkbp:viewpoint |
omniscient
|