The Middle Game of Go

GPTKB entity

Statements (49)
Predicate Object
gptkbp:instanceOf Go concept
gptkbp:analyzes Go literature
gptkbp:duration most of the game
gptkbp:focusesOn tactical battles
attacking and defending groups
fighting for territory
influence and thickness
life and death problems
sente and gote
gptkbp:followedBy Opening of Go
gptkbp:hasConcept gptkb:center
gptkb:farmer
gptkb:initiative
gptkb:sacrifice
defense
cutting
reduction
life and death
internet personality
invasion
shape
aji
connection
gote
ko fight
moyo
sente
tenuki
thickness
endgame transition
fuseki transition
strong group
weak group
https://www.w3.org/2000/01/rdf-schema#label The Middle Game of Go
gptkbp:importantFor determining the winner
gptkbp:partOf Go game phases
gptkbp:precededBy Endgame of Go
gptkbp:requires tactical skill
reading ability
positional judgment
gptkbp:studiedBy Go players
gptkbp:studiedIn Go strategy books
gptkbp:teaches strategic planning
balance between attack and defense
judgment of value
reading out sequences
timing of moves
gptkbp:bfsParent gptkb:Sakata_Eio
gptkbp:bfsLayer 7