Statements (49)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:Go_concept
|
| gptkbp:analyzes |
Go literature
|
| gptkbp:duration |
most of the game
|
| gptkbp:focusesOn |
tactical battles
attacking and defending groups fighting for territory influence and thickness life and death problems sente and gote |
| gptkbp:followedBy |
Opening of Go
|
| gptkbp:hasConcept |
gptkb:center
gptkb:farmer gptkb:initiative gptkb:reduction gptkb:sacrifice gptkb:internet_personality defense cutting life and death invasion shape aji connection gote ko fight moyo sente tenuki thickness endgame transition fuseki transition strong group weak group |
| gptkbp:importantFor |
determining the winner
|
| gptkbp:partOf |
Go game phases
|
| gptkbp:precededBy |
Endgame of Go
|
| gptkbp:requires |
tactical skill
reading ability positional judgment |
| gptkbp:studiedBy |
Go players
|
| gptkbp:studiedIn |
Go strategy books
|
| gptkbp:teaches |
strategic planning
balance between attack and defense judgment of value reading out sequences timing of moves |
| gptkbp:bfsParent |
gptkb:Sakata_Eio
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
The Middle Game of Go
|