Statements (33)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:video_game
|
gptkbp:alternativeName |
gptkb:The_Mercenaries_Mode
|
gptkbp:appearsIn |
gptkb:Resident_Evil_5
gptkb:Resident_Evil_6 gptkb:Resident_Evil_4 gptkb:Resident_Evil_3:_Nemesis gptkb:Resident_Evil_Village |
gptkbp:developer |
gptkb:Capcom
|
gptkbp:features |
enemy waves
playable characters |
gptkbp:firstAppearance |
gptkb:Resident_Evil_3:_Nemesis
|
gptkbp:game |
score attack
time attack |
https://www.w3.org/2000/01/rdf-schema#label |
The Mercenaries
|
gptkbp:multiplayer |
yes (in some versions)
|
gptkbp:objective |
defeat as many enemies as possible before time runs out
|
gptkbp:platforms |
gptkb:PlayStation
gptkb:Nintendo_Switch gptkb:PlayStation_2 gptkb:PlayStation_3 gptkb:PlayStation_4 gptkb:PlayStation_5 gptkb:Xbox_One gptkb:Xbox_Series_X/S gptkb:GameCube gptkb:Xbox_360 PC |
gptkbp:singlePlayer |
yes
|
gptkbp:unlockableCharacter |
weapons
stages characters |
gptkbp:bfsParent |
gptkb:American_Wrestling_Association
|
gptkbp:bfsLayer |
5
|