The Master of Go

GPTKB entity

Statements (62)
Predicate Object
gptkbp:instance_of gptkb:novel
gptkbp:bfsLayer 3
gptkbp:bfsParent gptkb:Yasunari_Kawabata
gptkbp:adaptation gptkb:television_series
gptkbp:adapted_into gptkb:theatre
gptkb:film
gptkbp:antagonist gptkb:Otake
gptkbp:author gptkb:Yasunari_Kawabata
gptkbp:awards gptkb:Nobel_Prize_in_Literature
gptkbp:character_arc Shusai's journey
gptkbp:character_development gptkb:launch_complex
evolution of Shusai.
gptkbp:character_relationships gptkb:sports_event
internal struggle
mentor-student
gptkbp:character_traits dedicated
gptkbp:conflict personal and professional
gptkbp:critical_reception positive
gptkbp:cultural_impact inspired Go players
gptkbp:cultural_references Go in popular culture
gptkbp:cultural_significance gptkb:Artist
Go as an art form
gptkbp:genre gptkb:Author
gptkbp:has_gameplay_element the Go board
gptkbp:historical_context Japanese post-war society
https://www.w3.org/2000/01/rdf-schema#label The Master of Go
gptkbp:influenced gptkb:literary_work
gptkbp:influenced_artists influenced writers
gptkbp:influenced_by gptkb:temple
gptkb:play
Japanese aesthetics
gptkbp:influences gptkb:mythological_figure
gptkbp:is_characterized_by rich and nuanced
gptkbp:is_motivated_by passion for Go
gptkbp:is_symbolic_of the board game
gptkbp:isbn 978-4-10-100001-0
gptkbp:language gptkb:Japanese
gptkbp:literary_devices gptkb:literary_work
gptkbp:main_character gptkb:Otake
Shusai
gptkbp:narrative_style gptkb:the_match
elegant
stream of consciousness
third-person
gptkbp:next_edition 1951
gptkbp:notable_quote " The game of Go is a metaphor for life."
gptkbp:page_count 288
gptkbp:plot linear
a Go match
gptkbp:published_by gptkb:Japan
gptkb:Chūō_Kōron_Shinsha
1951
gptkbp:reader_demographic widely acclaimed
gptkbp:setting gptkb:Japan
post-war Japan
gptkbp:style lyrical
gptkbp:symbolism Go as life
gptkbp:theme tradition vs modernity
gptkbp:themes gptkb:existentialism
gptkb:sports_event
gptkbp:translated_into gptkb:Edward_Seidensticker
English