The Legend of Heroes: Trails into Reverie

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:The_Legend_of_Heroes:_Trails_to_Azure
gptkbp:art_style anime-style graphics
gptkbp:character_customization gptkb:battle
gptkbp:combat_system Arts and Crafts system
gptkbp:composer gptkb:Hayato_Sonoda
gptkbp:critical_reception generally positive reviews
gptkbp:developer gptkb:Nihon_Falcom
gptkbp:dlc gptkb:battle
gptkbp:engine Nihon Falcom's proprietary engine
gptkbp:fan_base dedicated
gptkbp:game_engine Falcom's proprietary engine
gptkbp:game_features gptkb:Exploration
gptkb:Side_quests
Collectibles
Character relationships
Difficulty settings
World-building elements
New game plus mode
Character bonding events
Story choices
Lore-rich narrative
gptkbp:game_length approximately 50-100 hours
gptkbp:game_modes single-player
gptkbp:gameplay turn-based combat
gptkbp:genre gptkb:tabletop_role-playing_game
gptkbp:has_expansion gptkb:battle
gptkbp:in-game_currency Sepith
gptkbp:in-game_items gptkb:weapon
gptkb:armor
gptkb:item
Consumables
Crafting materials
gptkbp:influences Japanese role-playing games
gptkbp:localization English, Japanese, Chinese
gptkbp:main_character gptkb:Rean_Schwarzer
gptkb:Cassandra
gptkb:Lloyd_Bannings
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style multi-protagonist
gptkbp:platform gptkb:Microsoft_Windows
gptkb:Nintendo_Switch
gptkb:Play_Station_4
gptkbp:predecessor gptkb:The_Legend_of_Heroes:_Trails_of_Cold_Steel_IV
gptkbp:publisher gptkb:Nihon_Falcom
gptkbp:release_date 2023-07-07
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:series gptkb:The_Legend_of_Heroes
gptkbp:setting gptkb:Erebonia
gptkbp:successor TBA
gptkbp:themes gptkb:TV_series
gptkb:historical_event
gptkb:Community_Center
gptkb:war
gptkbp:voice_actor Japanese and English