gptkbp:instance_of
|
gptkb:video_game
gptkb:video_game_franchise
gptkb:artwork
|
gptkbp:art_style
|
minimalist
realistic
artistic
stylized
unique
stylized graphics
artistic and minimalistic
|
gptkbp:artwork
|
gptkb:Yoshiki_Nishimura
|
gptkbp:available_in
|
digital format
physical format
|
gptkbp:awards
|
gptkb:Best_Indie_Game_at_the_Game_Connection_Development_Awards_2015
Best Game at the Golden Joystick Awards
Best Game at the Golden Joystick Awards 2017
Best Game Direction at the D. I. C. E. Awards
Best Game at the Play Station Awards 2016
|
gptkbp:challenges
|
gptkb:collectibles
hidden items
environmental puzzles
overcoming obstacles together
Trico's growth
trust-building with Trico
|
gptkbp:character_design
|
gptkb:Fumito_Ueda
emotional
realistic
stylized
unique
|
gptkbp:character_development
|
the bond between the boy and Trico
|
gptkbp:character_relationships
|
boy and Trico
Boy and Trico
|
gptkbp:characters
|
Boy and Trico
|
gptkbp:community
|
active
dedicated fanbase
|
gptkbp:community_events
|
fan art and discussions
|
gptkbp:companion_mechanic
|
Trico's AI
|
gptkbp:composer
|
gptkb:Takeshi_Furukawa
|
gptkbp:controls
|
standard controller
intuitive mechanics
the boy and Trico
|
gptkbp:created_by
|
gptkb:Fumito_Ueda
|
gptkbp:critical_reception
|
positive
generally positive
generally favorable reviews
mixed to positive
mixed to positive reviews
|
gptkbp:cultural_impact
|
gptkb:significant
|
gptkbp:delays
|
multiple delays
|
gptkbp:developed_by
|
gptkb:Team_Ico
|
gptkbp:developer
|
gptkb:Team_Ico
gptkb:2001
|
gptkbp:development
|
10 years
9 years
approximately 10 years
approximately 9 years
about 10 years
about 9 years
|
gptkbp:difficulty
|
gptkb:medium
moderate
variable
|
gptkbp:engine
|
gptkb:Phyre_Engine
gptkb:Unreal_Engine_4
|
gptkbp:environment
|
gptkb:Team_Ico
gptkb:ancient_ruins
interactive
detailed
|
gptkbp:fan_base
|
dedicated
dedicated community
|
gptkbp:features
|
companionship mechanics
|
gptkbp:first_released
|
gptkb:2016
|
gptkbp:franchise
|
gptkb:Ico_franchise
|
gptkbp:game_awards
|
gptkb:Best_Art_Direction_at_the_Game_Awards_2016
gptkb:BAFTA_Games_Award_for_Best_Game
gptkb:Best_Game
Game Developers Choice Award for Best Game
Best Game at the Golden Joystick Awards 2017
Best Game at the DICE Awards 2017
Best Game at the Play Station Awards
Best Game Direction at the D. I. C. E. Awards 2017
|
gptkbp:game_community
|
gptkb:fanbase
dedicated fanbase
|
gptkbp:game_design
|
gptkb:Fumito_Ueda
long-awaited
long-awaited sequel.
|
gptkbp:game_engine
|
gptkb:Phyre_Engine
gptkb:custom_engine
gptkb:Unreal_Engine
gptkb:Unreal_Engine_4
|
gptkbp:game_features
|
gptkb:exploration
gptkb:trophy
gptkb:collectibles
gptkb:sound_design
gptkb:character_development
gptkb:voice_acting
interactive environments
dynamic interactions
platforming
emotional storytelling
puzzle elements
achievements
cooperative gameplay
emotional bond
environmental storytelling
character customization
day-night cycle
dynamic weather
realistic physics
visual puzzles
single-player mode
environmental puzzles
hidden areas
cutscenes
stealth elements
photo mode
narrative choices
narrative-driven gameplay
immersive world
skill progression
AI companion
narrative exploration
dynamic AI
companion mechanics
emotional narrative
exploration of vast environments
|
gptkbp:game_length
|
approximately 10 hours
10-15 hours
approximately 10-15 hours
|
gptkbp:game_mechanic
|
gptkb:exploration
companionship
platforming
puzzle solving
puzzle-solving
environmental puzzles
controlling Trico
interaction with Trico
commanding Trico
|
gptkbp:game_mechanics
|
gptkb:exploration
platforming
puzzle-solving
AI companion
interaction with Trico
|
gptkbp:game_mode
|
single-player
|
gptkbp:game_series
|
Ico series
|
gptkbp:game_setting
|
gptkb:ancient_ruins
mysterious island
|
gptkbp:game_type
|
single-player adventure
|
gptkbp:game_updates
|
gptkb:patches
|
gptkbp:game_world
|
immersive
mysterious
open world
open-ended
open-ended exploration
explorable
|
gptkbp:gameplay
|
platforming
puzzle-solving
|
gptkbp:genre
|
Action-adventure
action-adventure
|
gptkbp:graphics
|
high-definition
highly detailed environments
stunning
stunning graphics
|
gptkbp:has_character
|
gptkb:Trico
|
gptkbp:has_companion
|
gptkb:Trico
|
gptkbp:has_lore
|
rich backstory
|
https://www.w3.org/2000/01/rdf-schema#label
|
The Last Guardian
|
gptkbp:human_interaction
|
Boy and Trico interactions
|
gptkbp:impact
|
high
|
gptkbp:in-game_cinematics
|
integrated
|
gptkbp:in-game_items
|
gptkb:artifacts
gptkb:collectibles
gptkb:relics
upgrades
shards
food for Trico
|
gptkbp:influence
|
art and literature
inspired other games
|
gptkbp:influenced
|
game design
emotional engagement
narrative-driven games
|
gptkbp:influenced_by
|
gptkb:Hayao_Miyazaki
gptkb:Studio_Ghibli
gptkb:Shadow_of_the_Colossus
gptkb:ICO
gptkb:literature
gptkb:Japanese_culture
art history
cinematic storytelling
Team Ico's previous games
art and design of Team Ico
art and design of Studio Ghibli
emotional bonds in storytelling
Team Ico's previous works
|
gptkbp:influenced_games
|
gptkb:Ori_and_the_Blind_Forest
gptkb:The_Last_of_Us
gptkb:Journey
gptkb:A_Plague_Tale:_Innocence
gptkb:Spiritfarer
gptkb:A_Plague_Tale
gptkb:Celeste
other narrative-driven games
|
gptkbp:influences
|
gptkb:Japanese_folklore
gptkb:Shadow_of_the_Colossus
gptkb:ICO
gptkb:Japanese_culture
art and literature
|
gptkbp:inspiration
|
gptkb:Japanese_folklore
gptkb:mythology
gptkb:Japanese_culture
real-life animals
The bond between humans and animals
director Fumito Ueda's vision
|
gptkbp:inspired
|
emotional storytelling
artistic video games
|
gptkbp:inspired_by
|
gptkb:mythology
gptkb:Japanese_culture
friendship themes
real-life animals
|
gptkbp:instruments
|
orchestral instruments
|
gptkbp:is_explored_in
|
exploratory gameplay
verticality and depth
|
gptkbp:is_influential_in
|
inspired other games
|
gptkbp:language
|
gptkb:language
non-verbal communication
no spoken dialogue
|
gptkbp:launch_platform
|
gptkb:none
|
gptkbp:legacy
|
cult classic
cult classic status
influential in indie game development
|
gptkbp:main_character
|
gptkb:Trico
gptkb:The_Boy
a young boy
|
gptkbp:main_theme
|
The Last Guardian Theme
|
gptkbp:merchandise
|
gptkb:figurines
gptkb:collectibles
available
limited edition items
art books
soundtrack albums
art books and collectibles
|
gptkbp:metacritic_score
|
81/100
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
no
|
gptkbp:music_composer
|
gptkb:Takeshi_Furukawa
|
gptkbp:music_style
|
orchestral
|
gptkbp:narrative
|
gptkb:fantasy
emotional storytelling
non-linear
minimalistic
emotional journey
|
gptkbp:narrative_focus
|
emotional connection
|
gptkbp:narrative_style
|
minimalistic
minimalist storytelling
|
gptkbp:narrative_theme
|
gptkb:loss
gptkb:friendship
gptkb:sacrifice
gptkb:trust
|
gptkbp:notable_release
|
gptkb:2007
gptkb:2009
|
gptkbp:number_of_tracks
|
gptkb:25
|
gptkbp:platform
|
gptkb:Play_Station_4
|
gptkbp:platforms
|
gptkb:Play_Station_4
|
gptkbp:players
|
gptkb:The_Boy
artistic expression
third-person
the boy
|
gptkbp:post-release_support
|
patches and updates
|
gptkbp:predecessor
|
gptkb:Shadow_of_the_Colossus
gptkb:ICO
|
gptkbp:producer
|
gptkb:Yoshifusa_Hayama
|
gptkbp:protagonist
|
a young boy
|
gptkbp:published
|
gptkb:2014
|
gptkbp:published_by
|
gptkb:Sony_Interactive_Entertainment
|
gptkbp:publisher
|
gptkb:1997
gptkb:Sony_Interactive_Entertainment
gptkb:Sony_Music_Entertainment
|
gptkbp:puzzles
|
environmental
environmental puzzles
require cooperation between the boy and Trico
|
gptkbp:rating
|
gptkb:E_for_Everyone
|
gptkbp:release_date
|
gptkb:2016
September 2015
2016-12-06
December 6, 2016
|
gptkbp:release_platform
|
gptkb:Play_Station_4
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
Worldwide
worldwide
|
gptkbp:release_type
|
exclusive
|
gptkbp:released
|
digital and physical
December 6, 2016
digital and physical copies
|
gptkbp:released_on
|
December 6, 2016
|
gptkbp:remastered
|
The Last Guardian (PS5)
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:sequel
|
gptkb:none
none announced
|
gptkbp:setting
|
gptkb:fantasy_world
gptkb:ancient_ruins
|
gptkbp:sound
|
gptkb:orchestral_music
digital and physical
immersive audio
immersive audio design
|
gptkbp:soundtrack
|
gptkb:video_game_music
gptkb:Sony_Classical
gptkb:Takeshi_Furukawa
dynamic
streaming services
well-received
adventure and discovery
December 9, 2016
composed by Takeshi Furukawa
Takeshi Furukawa's composition style
|
gptkbp:soundtrack_duration
|
approximately 1 hour
|
gptkbp:soundtrack_influence
|
emotional impact
|
gptkbp:studio
|
gptkb:Team_Ico
|
gptkbp:successor
|
gptkb:Shadow_of_the_Colossus_(2018_Remake)
gptkb:Shadow_of_the_Colossus
|
gptkbp:target_audience
|
gamers
|
gptkbp:themes
|
gptkb:exploration
gptkb:loss
gptkb:survival
gptkb:scientists
gptkb:cooperative
gptkb:mystery
gptkb:adventure
gptkb:friendship
gptkb:networking
gptkb:sacrifice
gptkb:trust
companionship
growth
bonding
imagination
wonder
|
gptkbp:trico
|
a giant creature
part bird, part mammal
|
gptkbp:trico's_role
|
companion to the boy
|
gptkbp:user_experience
|
emotional
|
gptkbp:viewpoint
|
no
yes
third-person
|
gptkbp:voice_acting
|
gptkb:none
minimal
|
gptkbp:voice_actor
|
gptkb:Daisuke_Tsuji
|
gptkbp:bfsParent
|
gptkb:award
|
gptkbp:bfsLayer
|
3
|