Statements (155)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
gptkb:video_game_franchise |
gptkbp:art_style |
stylized
|
gptkbp:available_on |
gptkb:Microsoft_Store
gptkb:Epic_Games_Store gptkb:Steam gptkb:Play_Station_Store |
gptkbp:awards |
gptkb:Best_Indie_Game
gptkb:Best_Soundtrack gptkb:Best_Art_Direction Best Indie Game nomination BAFTA Games Award nomination |
gptkbp:character |
The Ember
The Last Campfire's protagonist |
gptkbp:character_design |
minimalistic
|
gptkbp:community_feedback |
positive
emotional storytelling beautiful visuals engaging puzzles |
gptkbp:critical_reception |
positive
generally positive generally favorable reviews |
gptkbp:developer |
gptkb:Hello_Games
|
gptkbp:development |
3 years
approximately 4 years small team |
gptkbp:engine |
gptkb:Unity
|
gptkbp:game_engine |
gptkb:Unity
|
gptkbp:game_features |
gptkb:artifacts
gptkb:exploration gptkb:narrative_structure gptkb:challenges gptkb:collectibles gptkb:puzzles gptkb:character_development gptkb:storytelling interactive environments puzzle-solving symbolism emotional depth emotional storytelling immersive environments character arcs visual storytelling thematic elements character interactions emotional resonance thematic exploration symbolic imagery environmental storytelling ambient sounds interactive storytelling player agency immersive storytelling mysteries mystical creatures emotional engagement artistic direction narrative depth immersive gameplay world-building dynamic lighting thematic depth environmental puzzles emotional moments hidden areas exploration rewards exploration mechanics visual metaphors narrative choices character-driven narrative immersive sound design narrative-driven gameplay immersive world narrative exploration symbolic narrative puzzle variety atmospheric visuals atmospheric soundtrack hand-painted visuals atmospheric music beautiful visuals light and shadow mechanics emotional gameplay artistic puzzles artistic immersion emotional soundtrack symbolic puzzles thematic puzzles symbolic environments |
gptkbp:game_length |
3-5 hours
approximately 4-6 hours |
gptkbp:game_mechanics |
gptkb:collectibles
puzzle-solving environmental interaction light manipulation narrative choices environmental exploration |
gptkbp:game_mode |
single-player
|
gptkbp:gameplay |
single-player
|
gptkbp:genre |
gptkb:Puzzle
gptkb:adventure |
gptkbp:graphics |
hand-painted
|
gptkbp:has_lore |
gptkb:mythical_creatures
spiritual themes lost souls emotional narratives rich backstory campfires as safe havens |
https://www.w3.org/2000/01/rdf-schema#label |
The Last Campfire
|
gptkbp:in-game_currency |
gptkb:none
|
gptkbp:in-game_items |
gptkb:artifacts
gptkb:collectibles |
gptkbp:influences |
gptkb:The_Legend_of_Zelda
gptkb:The_Legend_of_Zelda_series gptkb:Shadow_of_the_Colossus gptkb:Firewatch gptkb:Journey gptkb:The_Legend_of_Zelda:_Breath_of_the_Wild |
gptkbp:inspiration |
gptkb:mythology
nature personal experiences |
gptkbp:launch_platform |
updates
bug fixes |
gptkbp:main_character |
gptkb:Ember
The Ember |
gptkbp:merchandise |
gptkb:art
gptkb:soundtrack |
gptkbp:multiplayer |
no
|
gptkbp:music_composer |
gptkb:David_Wise
|
gptkbp:narrative_style |
story-driven
|
gptkbp:narrative_theme |
gptkb:exploration
hope self-discovery |
gptkbp:platform |
gptkb:PC
gptkb:Nintendo_Switch gptkb:Xbox_One gptkb:Play_Station_4 |
gptkbp:publisher |
gptkb:Hello_Games
|
gptkbp:puzzles |
environmental
logic-based |
gptkbp:release_date |
August 27, 2020
|
gptkbp:release_platform |
gptkb:Epic_Games_Store
gptkb:Steam |
gptkbp:sequel |
gptkb:none
none announced |
gptkbp:setting |
gptkb:fantasy_world
mystical world |
gptkbp:target_audience |
casual gamers
adventure game fans |
gptkbp:user_interface |
minimalist
|
gptkbp:voice_acting |
minimal
|
gptkbp:bfsParent |
gptkb:Microsoft
gptkb:Unity |
gptkbp:bfsLayer |
4
|