The House of the Dead: Overkill - Extended Cut
GPTKB entity
Properties (55)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:character |
gptkb:Agent_G
Zombies Detective_Washington |
gptkbp:critical_reception |
generally positive
|
gptkbp:developer |
Headstrong Games
|
gptkbp:features |
new levels
new weapons new enemies HD graphics DLC_content |
gptkbp:game_mechanics |
audio cues
boss battles power-ups visual effects achievements player feedback environmental interactions difficulty levels leaderboards story progression unlockable content health system cutscenes score system character upgrades enemy variety weapon variety checkpoint system enemy_AI |
gptkbp:gameFeatures |
RenderWare
|
gptkbp:gameLength |
approximately 6 hours
|
gptkbp:gameplay |
light gun shooting
on-rails mechanics |
gptkbp:genre |
rail shooter
|
gptkbp:influences |
horror genre
grindhouse films |
gptkbp:mode |
single-player
multiplayer |
gptkbp:multiplayer |
co-op gameplay
|
gptkbp:narrativeStyle |
gritty story
|
gptkbp:platforms |
gptkb:PlayStation_3
|
gptkbp:publisher |
gptkb:Sega
|
gptkbp:releaseRegion |
gptkb:Japan
gptkb:North_America Europe |
gptkbp:releaseYear |
February 2011
|
gptkbp:reviews |
76
M for Mature |
gptkbp:sequel |
gptkb:The_House_of_the_Dead:_Overkill
|
gptkbp:series |
gptkb:The_House_of_the_Dead
|
gptkbp:setting |
post-apocalyptic
|
gptkbp:soundtrack |
original music
|
gptkbp:style |
stylized graphics
|
gptkbp:voiceActor |
professional actors
|