Properties (56)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:awards |
Game Awards 2020 - Best Art Direction
Golden Joystick Awards - Best Visual Design DICE_Awards_-_Outstanding_Achievement_in_Design |
gptkbp:character |
gptkb:Lord_Shimura
gptkb:Jin_Sakai gptkb:Khotun_Khan Yuna Masako Adachi Ryuzo |
gptkbp:characterDevelopment |
Jin's_journey
|
gptkbp:collectibility |
haiku
armor sets shrine offerings technique scrolls mythic_tales |
gptkbp:critical_reception |
highly acclaimed
|
gptkbp:cultural_impact |
inspired merchandise
increased interest in samurai culture fan art and community engagement |
gptkbp:currency |
flowers
techniques supplies |
gptkbp:developer |
gptkb:Sucker_Punch_Productions
|
gptkbp:DLC |
Iki_Island_Expansion
|
gptkbp:game_features |
day-night cycle
dynamic weather system photo mode |
gptkbp:game_mechanics |
exploration
stealth combat system |
gptkbp:gameFeatures |
Sucker_Punch's_proprietary_engine
|
gptkbp:gameLength |
approximately 25 hours
100% completion takes over 50 hours |
gptkbp:gameplay |
open world
|
gptkbp:genre |
action-adventure
|
https://www.w3.org/2000/01/rdf-schema#label |
The Hero of Tsushima
|
gptkbp:influences |
samurai films
Japanese_history |
gptkbp:mode |
single-player
|
gptkbp:multiplayer |
no
|
gptkbp:narrativeStyle |
gptkb:Mongol_invasion_of_Japan
|
gptkbp:platforms |
gptkb:PlayStation_4
|
gptkbp:publisher |
gptkb:Sony_Interactive_Entertainment
|
gptkbp:releaseDate |
July 17, 2020
|
gptkbp:releaseFormat |
gptkb:PlayStation_5
|
gptkbp:remake |
Director's Cut
|
gptkbp:sells |
over 8 million copies
|
gptkbp:setting |
gptkb:Tsushima_Island
|
gptkbp:soundtrack |
gptkb:Ilan_Eshkeri
|
gptkbp:style |
Japanese_aesthetics
|
gptkbp:theme |
freedom
identity sacrifice honor |
gptkbp:voiceActor |
Japanese_and_English_options
|