gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
6
|
gptkbp:bfsParent
|
gptkb:The_Hardy_Boys_Undercover_Brothers
|
gptkbp:art_style
|
gptkb:2_D
cartoonish
|
gptkbp:based_on
|
gptkb:The_Hardy_Boys_series
|
gptkbp:character_appearance
|
stylized
|
gptkbp:character_development
|
minimal
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developer
|
gptkb:Houghton_Mifflin_Harcourt
|
gptkbp:difficulty
|
easy
|
gptkbp:features
|
gptkb:video_game
gptkb:mythological_figure
detective work
|
gptkbp:game_engine
|
proprietary engine
|
gptkbp:game_features
|
inventory system
|
gptkbp:game_length
|
approximately 5 hours
|
gptkbp:game_mechanics
|
point-and-click
|
gptkbp:game_modes
|
single-player
|
gptkbp:game_type
|
gptkb:hospital
|
gptkbp:game_world
|
Bayport
|
gptkbp:genre
|
gptkb:amusement_park
|
gptkbp:has_gameplay_element
|
gptkb:spacecraft
gptkb:church
decision making
problem solving
investigations
interrogations
clues
item collection
dialogue choices
|
gptkbp:influences
|
gptkb:Detective
mystery novels
|
gptkbp:inspired_by
|
The Hardy Boys: Undercover Brothers book series
|
gptkbp:language
|
English
|
gptkbp:main_character
|
gptkb:Joe_Hardy
gptkb:Frank_Hardy
|
gptkbp:narrative_style
|
episodic
linear
|
gptkbp:number_of_teams
|
gptkb:Joe_Hardy
gptkb:Frank_Hardy
third-person
|
gptkbp:objective
|
solve mysteries
|
gptkbp:platform
|
gptkb:PC
|
gptkbp:publisher
|
gptkb:Houghton_Mifflin_Harcourt
|
gptkbp:release_date
|
gptkb:2007
|
gptkbp:release_platform
|
gptkb:operating_system
|
gptkbp:role
|
gptkb:Detective
|
gptkbp:sequel
|
The Hardy Boys: Undercover Brothers -The Game 2
|
gptkbp:series
|
gptkb:The_Hardy_Boys
|
gptkbp:setting
|
urban
Bayport
|
gptkbp:soundtrack
|
original music
|
gptkbp:target_audience
|
gptkb:Person
|
gptkbp:user_interface
|
graphical
|