Properties (58)
Predicate | Object |
---|---|
gptkbp:instanceOf |
literary work
|
gptkbp:adaptation |
Film
Stage play Television series Graphic novel Animated film. Novel. |
gptkbp:artMovement |
Conflict.
Foreshadowing. Symbolism. Dialogue. Imagery. Personification. Irony. Allegory. Metaphor. Theme. |
gptkbp:author |
Unknown
|
gptkbp:characterDevelopment |
The Jinni evolves from a vengeful spirit to a more sympathetic character.
The_Fisherman_evolves_from_a_desperate_man_to_a_clever_negotiator. |
gptkbp:characterTraits |
The Jinni is the antagonist.
The_Fisherman_is_the_protagonist. |
gptkbp:conflict |
Freedom vs. captivity
|
gptkbp:culturalImpact |
Influenced storytelling traditions.
|
gptkbp:culturalSignificance |
Reflects themes of justice and mercy.
|
gptkbp:famousFor |
Middle_Eastern_culture
|
gptkbp:firstPublished |
14th century
|
gptkbp:genre |
Fantasy
|
https://www.w3.org/2000/01/rdf-schema#label |
The Fisherman and the Jinni
|
gptkbp:influence |
Western literature
Arabian_literature |
gptkbp:inspiredBy |
Folklore
|
gptkbp:language |
gptkb:Arabic
|
gptkbp:moral |
Wisdom is more valuable than wealth.
Cunning and intelligence can overcome brute strength. |
gptkbp:narrativeStyle |
Frame story
Symbolic elements. Dialogue-driven. Descriptive imagery. |
gptkbp:notableFeature |
The Jinni
The_Fisherman |
gptkbp:partOf |
One Thousand and One Nights
|
gptkbp:plot |
The Fisherman captures the Jinni.
The Fisherman tricks the Jinni. The_Fisherman's_cleverness_saves_him. The_Jinni's_desire_for_revenge. The_Jinni's_release. The_Jinni_offers_the_Fisherman_wealth. |
gptkbp:setting |
Ancient times.
Middle_Eastern_folklore Coastal_region. |
gptkbp:symbolism |
The_Fisherman_represents_human_ingenuity.
The_Jinni_represents_supernatural_power. |
gptkbp:theme |
Bargains
Trust. Greed. Freedom. Cunning. |