Statements (58)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:location
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:nebula
|
gptkbp:area |
adventurers
|
gptkbp:associated_with |
gptkb:Dragon_Age:_Inquisition
|
gptkbp:contains |
various creatures
various flora |
gptkbp:depicted_in |
gptkb:video_game
cutscenes a haunted place |
gptkbp:features |
swamps
abandoned ruins |
gptkbp:has |
environmental hazards
hidden treasures |
https://www.w3.org/2000/01/rdf-schema#label |
The Fallow Mire
|
gptkbp:is_a_place_for |
gptkb:Thedas
offers challenges requires strategy to navigate adds depth to the game offers unique gameplay experiences players can revisit challenges player skills enhances the game's atmosphere |
gptkbp:is_a_site_for |
mysterious occurrences
ancient battles player exploration |
gptkbp:is_accessible_by |
the main storyline
|
gptkbp:is_affected_by |
the Blight
|
gptkbp:is_associated_with |
mystical elements
|
gptkbp:is_characterized_by |
its diverse ecosystems
murky waters its foggy conditions |
gptkbp:is_explored_in |
gptkb:chess_match
its secrets the Inquisition's missions |
gptkbp:is_home_to |
the Fallow Mire's enemies
|
gptkbp:is_influenced_by |
the game's narrative
|
gptkbp:is_known_for |
its challenging terrain
its immersive environment its lore its dark atmosphere its eerie sounds its atmospheric design its unique enemies |
gptkbp:is_part_of |
the game's lore
the game's narrative structure the game world the exploration mechanics the game's world-building the game's exploration system |
gptkbp:located_in |
players can gather resources
players can find artifacts players can encounter NP Cs |
gptkbp:part_of |
gptkb:Thedas
|
gptkbp:setting |
player decisions
quests player interactions. player encounters |