Statements (55)
Predicate | Object |
---|---|
gptkbp:instanceOf |
novel
|
gptkbp:adaptation |
film in development
|
gptkbp:author |
gptkb:Simon_Stålenhag
|
gptkbp:character |
the girl
the robot |
gptkbp:characterDevelopment |
emotional journey
|
gptkbp:communicationEquipment |
importance of human connection
value of memories consequences of technological advancement |
gptkbp:conflict |
personal vs. societal
human vs. technology |
gptkbp:criticalReception |
positive reviews
|
gptkbp:culturalImpact |
inspired artists
influenced creators sparked discussions on technology |
gptkbp:format |
graphic novel
|
gptkbp:genre |
science fiction
|
https://www.w3.org/2000/01/rdf-schema#label |
The Electric State
|
gptkbp:illustrator |
gptkb:Simon_Stålenhag
|
gptkbp:influencedBy |
video games
movies art movements |
gptkbp:influences |
cyberpunk
post-apocalyptic fiction |
gptkbp:inspiration |
nostalgia
American_culture |
gptkbp:ISBN |
978-1534311650
|
gptkbp:language |
English
|
gptkbp:mainCharacter |
a young girl
a robot |
gptkbp:motif |
travel
technology's impact disconnection |
gptkbp:narrativeStyle |
visual storytelling
|
gptkbp:notableFeature |
artwork
storytelling |
gptkbp:pageCount |
144
|
gptkbp:plot |
encounters with remnants of civilization
exploration of a broken world journey across a desolate landscape search for a missing brother |
gptkbp:publisher |
gptkb:Skybound_Books
|
gptkbp:releaseYear |
2018
|
gptkbp:setting |
dystopian future
|
gptkbp:style |
realism
surrealism fantasy elements digital painting |
gptkbp:symbolism |
hope
memory abandonment |
gptkbp:targetAudience |
young adults
|
gptkbp:theme |
technology
isolation loss |