gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:art_style
|
gptkb:art
2 D hand-drawn
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gptkbp:character_development
|
branching storylines
|
gptkbp:character_traits
|
puzzle-solving
story-driven
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
gptkb:Daedalic_Entertainment
|
gptkbp:environment
|
gptkb:mythical_creatures
fantasy landscapes
|
gptkbp:game_engine
|
Vision Engine
|
gptkbp:game_features
|
gptkb:collectibles
interactive environments
emotional depth
narrative complexity
character arcs
rich lore
visual storytelling
character interactions
environmental storytelling
mystery elements
character customization
player agency
side quests
immersive storytelling
character backstories
multiple endings
world-building
thematic depth
moral choices
character relationships
exploration mechanics
voice-over narration
narrative choices
immersive world
animated cutscenes
dynamic soundtrack
dialogue puzzles
hand-drawn backgrounds
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_mechanics
|
gptkb:exploration
item collection
dialogue choices
|
gptkbp:game_mode
|
single-player
|
gptkbp:gameplay
|
point-and-click
|
gptkbp:genre
|
gptkb:adventure
|
gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:influences
|
The Dark Eye tabletop RPG
|
gptkbp:music_composer
|
gptkb:Mikael_Sandgren
|
gptkbp:narrative
|
gptkb:fantasy
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:OS_X
|
gptkbp:protagonist
|
Nuri
Geron
|
gptkbp:publisher
|
gptkb:Daedalic_Entertainment
|
gptkbp:puzzles
|
inventory-based
|
gptkbp:release_date
|
August 15, 2013
|
gptkbp:release_platform
|
gptkb:GOG.com
gptkb:Steam
|
gptkbp:sequel
|
gptkb:The_Dark_Eye:_Chains_of_Satinav
|
gptkbp:setting
|
The Dark Eye universe
|
gptkbp:target_audience
|
adventure game fans
|
gptkbp:voice_acting
|
gptkb:German
English
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gptkbp:bfsParent
|
gptkb:Black_Forest_Games
gptkb:Daedalic_Entertainment
|
gptkbp:bfsLayer
|
6
|