gptkbp:instance_of
|
gptkb:graphic_novel
|
gptkbp:adaptation
|
gptkb:The_Da_Vinci_Code_film
graphic adaptation
|
gptkbp:adaptation_year
|
gptkb:2006
|
gptkbp:adapted_into
|
K. A. M. K.
|
gptkbp:art_style
|
illustrated
|
gptkbp:author
|
gptkb:Dan_Brown
|
gptkbp:available_formats
|
hardcover
digital
paperback
|
gptkbp:based_on
|
gptkb:The_Da_Vinci_Code
|
gptkbp:character_development
|
dynamic
|
gptkbp:conflict
|
historical vs. modern
|
gptkbp:critical_analysis
|
analyzed in literature studies
|
gptkbp:critical_reception
|
mixed
|
gptkbp:cultural_impact
|
gptkb:significant
|
gptkbp:followed_by
|
gptkb:The_Lost_Symbol:_The_Graphic_Novel
|
gptkbp:format
|
gptkb:graphic_novel
|
gptkbp:genre
|
gptkb:mystery
|
gptkbp:illustrator
|
S. A. M. K. K. K.
|
gptkbp:influenced_by
|
gptkb:The_Holy_Grail
gptkb:Christianity
gptkb:Leonardo_da_Vinci
art history
symbolism
secret societies
|
gptkbp:influences
|
gptkb:historical_fiction
thriller genre
|
gptkbp:isbn
|
978-0-385-52001-5
|
gptkbp:language
|
English
|
gptkbp:main_character
|
gptkb:Robert_Langdon
gptkb:Sophie_Neveu
|
gptkbp:narrative_style
|
third-person
|
gptkbp:page_count
|
192
|
gptkbp:plot
|
mystery thriller
|
gptkbp:preceded_by
|
gptkb:Angels_&_Demons:_The_Graphic_Novel
|
gptkbp:publication_year
|
gptkb:2003
|
gptkbp:published_by
|
gptkb:Doubleday
|
gptkbp:publisher
|
gptkb:Doubleday
|
gptkbp:release_date
|
gptkb:2006
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:series
|
The Da Vinci Code series
|
gptkbp:setting
|
gptkb:Europe
|
gptkbp:target_audience
|
young adult
|
gptkbp:theme
|
gptkb:art
gptkb:conspiracy
gptkb:religion
history
|
gptkbp:bfsParent
|
gptkb:Dan_Brown
|
gptkbp:bfsLayer
|
4
|