Statements (68)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Sam_Spade
|
gptkbp:art_style |
2 D hand-drawn
|
gptkbp:awards |
nominated for indie awards
|
gptkbp:community |
active forums
|
gptkbp:critical_reception |
positive
|
gptkbp:developer |
gptkb:Color_Gray_Games
|
gptkbp:game_engine |
gptkb:aircraft
|
gptkbp:game_features |
gptkb:spacecraft
gptkb:book critical thinking decision making time management plot twists logical reasoning moral dilemmas strategic thinking visual storytelling character interactions character motivations player choices creative problem solving plot development interactive storytelling player agency mystery solving emotional engagement character backstories historical references immersive gameplay multiple endings dynamic storytelling thematic depth environmental puzzles dialogue choices character relationships investigative tools narrative choices puzzle variety atmospheric design clue analysis hidden objects immersive narrative |
gptkbp:game_length |
4-6 hours
|
gptkbp:game_mechanics |
gptkb:Detective
character analysis deduction clue gathering |
gptkbp:game_modes |
single-player
|
gptkbp:genre |
gptkb:video_game
|
https://www.w3.org/2000/01/rdf-schema#label |
The Case of the Golden Idol
|
gptkbp:in-game_items |
gptkb:museum
|
gptkbp:inspiration |
mystery novels
|
gptkbp:merchandise |
gptkb:artwork
|
gptkbp:multiplayer |
gptkb:battle
|
gptkbp:narrative_style |
non-linear
|
gptkbp:platform |
gptkb:operating_system
|
gptkbp:publisher |
gptkb:Color_Gray_Games
|
gptkbp:release_date |
October 2022
|
gptkbp:release_platform |
gptkb:Steam
|
gptkbp:setting |
gptkb:Victorian_era
|
gptkbp:soundtrack |
gptkb:musical
|
gptkbp:target_audience |
adventure game fans
|
gptkbp:trailer |
available on You Tube
|
gptkbp:updates |
post-launch content
|
gptkbp:user_interface |
point-and-click
|
gptkbp:user_reviews |
featured in gaming magazines
|