gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
6
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gptkbp:bfsParent
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gptkb:Brink
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gptkbp:art_style
|
stylized graphics
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gptkbp:awards
|
nominated for several awards
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gptkbp:base
|
declined post-launch
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gptkbp:character_classes
|
four classes
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gptkbp:character_customization
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extensive
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gptkbp:class
|
unique abilities per class
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gptkbp:community_support
|
limited post-launch
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gptkbp:critical_reception
|
mixed reviews
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gptkbp:developer
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gptkb:Splash_Damage
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gptkbp:engine
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gptkb:id_Tech_4
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gptkbp:events
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gptkb:seasonal_events
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gptkbp:feedback
|
influenced updates
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gptkbp:game_engine
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gptkb:id_Tech_4
|
gptkbp:game_features
|
customizable loadouts
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gptkbp:game_length
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varies by mode
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gptkbp:game_mechanics
|
focus on movement
squad-based gameplay
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gptkbp:game_modes
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Freeplay mode
Objective mode
Stopwatch mode
|
gptkbp:gameplay
|
parkour mechanics
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gptkbp:genre
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gptkb:legal_case
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gptkbp:has_content
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gptkb:battle
|
gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:influences
|
team-based shooters
|
gptkbp:inspiration
|
parkour culture
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gptkbp:intelligence
|
bots available
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gptkbp:map
|
verticality
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gptkbp:mod_support
|
limited
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:multiplayer
|
objective-based gameplay
|
gptkbp:narrative_style
|
conflict between two factions
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gptkbp:number_of_teams
|
experience points
|
gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
|
gptkbp:publisher
|
gptkb:Bethesda_Softworks
|
gptkbp:release_date
|
May 10, 2011
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gptkbp:release_platform
|
PC, P S3, Xbox 360
|
gptkbp:sales
|
over 2 million copies
|
gptkbp:sequel
|
gptkb:none
|
gptkbp:setting
|
dystopian future
|
gptkbp:soundtrack
|
dynamic music system
|
gptkbp:team
|
high
|
gptkbp:themes
|
survival and conflict
|
gptkbp:trailer
|
promotional trailers released
|
gptkbp:updates
|
patches released
|
gptkbp:user_interface
|
minimalistic
|
gptkbp:user_reviews
|
criticized for bugs
|
gptkbp:voice_actor
|
professional voice actors
|