gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
3
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gptkbp:bfsParent
|
gptkb:Saint
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gptkbp:art_style
|
hand-painted
|
gptkbp:awards
|
gptkb:D._I._C._E._Award_for_Outstanding_Achievement_in_Original_Music_Composition
gptkb:BAFTA_Games_Award_for_Best_Debut
|
gptkbp:composer
|
gptkb:Darren_Korb
|
gptkbp:critical_reception
|
Metacritic score of 86/100
|
gptkbp:developer
|
gptkb:Supergiant_Games
|
gptkbp:engine
|
gptkb:Mono_Game
|
gptkbp:game_features
|
gptkb:sports_event
gptkb:museum
achievements
environmental storytelling
leaderboards
multiple endings
upgradeable abilities
varied combat styles
New Game Plus mode
|
gptkbp:game_length
|
approximately 6-10 hours
|
gptkbp:game_mechanics
|
combat
upgrading weapons
building the Bastion
|
gptkbp:game_modes
|
single-player
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gptkbp:genre
|
action role-playing
|
https://www.w3.org/2000/01/rdf-schema#label
|
The Bastion
|
gptkbp:in-game_currency
|
cores
fragments
shards
|
gptkbp:in-game_items
|
gptkb:weapon
gptkb:special_abilities
upgrades
|
gptkbp:influences
|
gptkb:The_Legend_of_Zelda
gptkb:Shadow_of_the_Colossus
gptkb:Diablo
|
gptkbp:inspired
|
indie game development
|
gptkbp:main_character
|
gptkb:The_Stranger
gptkb:The_Kid
Zia
Rucks
|
gptkbp:narrative_style
|
narrated
|
gptkbp:narrative_theme
|
gptkb:Magic:_The_Gathering_set
gptkb:loss
redemption
|
gptkbp:number_of_teams
|
isometric
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Nintendo_Switch
gptkb:Xbox_360
gptkb:Play_Station_4
|
gptkbp:publisher
|
gptkb:Warner_Bros._Interactive_Entertainment
|
gptkbp:release_date
|
July 20, 2011
|
gptkbp:release_platform
|
gptkb:CEO
gptkb:operating_system
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:sequel
|
gptkb:Company
gptkb:Hades
|
gptkbp:setting
|
post-apocalyptic
|