gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:art_style
|
hand-drawn
unique
|
gptkbp:character_classes
|
varied
|
gptkbp:character_customization
|
yes
|
gptkbp:character_development
|
rich
|
gptkbp:combat_system
|
grid-based
|
gptkbp:community
|
dedicated
|
gptkbp:community_support
|
active
|
gptkbp:critical_reception
|
generally favorable reviews
|
gptkbp:developer
|
Stoic Studio
|
gptkbp:difficulty
|
challenging
|
gptkbp:dlc
|
yes
|
gptkbp:economy
|
resource-based
|
gptkbp:expansion
|
gptkb:none
|
gptkbp:fan_base
|
loyal
|
gptkbp:fighting_style
|
strategic
|
gptkbp:game_awards
|
nominated for several awards
|
gptkbp:game_engine
|
gptkb:Unity
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_modes
|
single-player
multiplayer
|
gptkbp:game_world
|
expansive
|
gptkbp:gameplay
|
turn-based combat
|
gptkbp:genre
|
gptkb:role-playing_game
|
gptkbp:graphics
|
stylized
|
gptkbp:influences
|
The Banner Saga series
|
gptkbp:inspired_by
|
gptkb:Norse_mythology
|
gptkbp:metacritic_score
|
80
|
gptkbp:mod_support
|
limited
|
gptkbp:multiplayer
|
yes
|
gptkbp:narrative
|
immersive
|
gptkbp:narrative_focus
|
character-driven
|
gptkbp:narrative_style
|
choice-driven
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:mac_OS
|
gptkbp:players
|
impactful
|
gptkbp:publisher
|
gptkb:Versus_Evil
|
gptkbp:rating
|
7.5
|
gptkbp:release_date
|
2016-01-21
January 21, 2016
|
gptkbp:release_platform
|
gptkb:PC
gptkb:Linux
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:sequel
|
gptkb:The_Banner_Saga
|
gptkbp:setting
|
The Banner Saga universe
|
gptkbp:soundtrack
|
gptkb:Austin_Wintory
|
gptkbp:strategic_goals
|
resource management
|
gptkbp:tactical_depth
|
high
|
gptkbp:updates
|
frequent
|
gptkbp:bfsParent
|
gptkb:The_Banner_Saga
|
gptkbp:bfsLayer
|
6
|