The Asian Dynasties

GPTKB entity

Statements (137)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Age_of_Empires_Series
gptkb:The_Age_of_Empires
gptkb:Age_of_Empires_III
gptkb:Age_of_Empires_series
gptkbp:art_style 2 D graphics
gptkbp:composer Stephen Vankov
gptkbp:critical_reception Generally favorable reviews
gptkbp:developer gptkb:Ensemble_Studios
gptkbp:game_engine Age of Empires III engine
gptkbp:game_mechanics gptkb:military_unit
gptkb:Wonders
gptkb:spacecraft
gptkb:Detective
gptkb:Historical_events
gptkb:Historical_Society
gptkb:Embassy
gptkb:Trade_routes
gptkb:Combat
gptkb:Asian_Dynasties
gptkb:battle
gptkb:stock_market_index
gptkb:military_siege
gptkb:Research_Institute
Building construction
Technological advancements
Time management
Resource allocation
Strategic planning
Resource management
Military strategies
Defensive strategies
Land warfare
Base building
Combat strategies
Terrain advantages
Map control
Economic strategies
Victory points
Offensive strategies
Time management techniques
Diplomatic strategies
Tactical combat
Cultural strategies
Building strategies
Weather effects
Resource gathering
Research strategies
Technology advancement
Trade strategies
Cultural advancements
Map exploration
Resource management strategies
Exploration strategies
Unit training
Unit production
Unit control
Unit formations
Unit upgrades
Victory conditions
Victory strategies
Resource allocation techniques
Economy management
Building upgrades
Hero units
Alliance strategies
Map control strategies
Alliance strategy techniques
Building construction strategies
Building construction strategy techniques
Building strategy techniques
Civilian role techniques
Civilians' roles
Civilization bonuses
Civilization strategies
Civilization strategy techniques
Combat strategy techniques
Cultural advancement techniques
Cultural strategy techniques
Defensive strategy techniques
Diplomatic strategy techniques
Economic strategy techniques
Espionage strategies
Espionage strategy techniques
Exploration strategy techniques
Historical event techniques
Map control strategy techniques
Military strategy techniques
Offensive strategy techniques
Population cap
Population strategies
Population strategy techniques
Research strategy techniques
Resource gathering strategies
Resource gathering strategy techniques
Resource management techniques
Resource strategies
Resource strategy techniques
Strategic planning techniques
Tactical combat techniques
Technological advancement techniques
Terrain advantage techniques
Trade strategy techniques
Unit formation techniques
Unit production strategies
Unit production strategy techniques
Unit strategies
Unit strategy techniques
Unit training strategies
Unit training strategy techniques
Victory point strategies
Victory point strategy techniques
Victory strategy techniques
Weather effect techniques
gptkbp:game_modes Multiplayer
Single-player
gptkbp:genre Real-time strategy
gptkbp:geographical_feature gptkb:Japanese
Chinese
Indian
gptkbp:has_expansion gptkb:Age_of_Empires_III
gptkb:New_technologies
New maps
New units
New campaigns
https://www.w3.org/2000/01/rdf-schema#label The Asian Dynasties
gptkbp:influenced_by gptkb:Age_of_Empires_series
gptkbp:multiplayer gptkb:Online
Local
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:publisher gptkb:Microsoft_Game_Studios
gptkbp:rating 85/100
gptkbp:release_date October 2007
gptkbp:setting gptkb:Asia
gptkbp:successor gptkb:Age_of_Empires_IV
gptkbp:user_interface Point-and-click