gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
3
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gptkbp:bfsParent
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gptkb:Microsoft
gptkb:Weyoun_1
gptkb:nebula
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gptkbp:art_style
|
stylized
|
gptkbp:awards
|
Best Art Direction nomination
Best Indie Game nomination
Best Audio nomination
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gptkbp:character_customization
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gptkb:battle
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gptkbp:community
|
active player base
|
gptkbp:critical_reception
|
generally positive
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gptkbp:developer
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gptkb:Neon_Giant
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gptkbp:dlc
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gptkb:battle
|
gptkbp:fighting_style
|
gptkb:legal_case
|
gptkbp:game_engine
|
gptkb:Unreal_Engine_4
|
gptkbp:game_length
|
10-20 hours
|
gptkbp:game_mechanics
|
gptkb:spacecraft
gptkb:faction
gptkb:video_game
gptkb:Twitter_account
gptkb:stock_market_index
boss battles
crafting
replayability
hacking
environmental storytelling
side quests
vehicle usage
day-night cycle
dynamic weather
character progression
AI companions
difficulty settings
dialogue choices
enemy variety
dynamic events
stealth elements
NPC interactions
skill-based challenges
event-driven narrative
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gptkbp:game_modes
|
co-op
|
gptkbp:genre
|
action role-playing
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gptkbp:has_expansion
|
gptkb:The_Ascent:_Cyber_Heist
gptkb:The_Ascent:_The_Last_Stand
|
https://www.w3.org/2000/01/rdf-schema#label
|
The Ascent
|
gptkbp:influences
|
gptkb:Cyberpunk_2077
gptkb:weapon
gptkb:Ghost_in_the_Shell
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gptkbp:loot_system
|
gptkb:battle
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
set in a dystopian future
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gptkbp:number_of_teams
|
isometric
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gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Xbox_Series_X/_S
|
gptkbp:publisher
|
gptkb:Curve_Digital
|
gptkbp:release_date
|
July 29, 2021
|
gptkbp:setting
|
cyberpunk
|
gptkbp:skills
|
gptkb:battle
|
gptkbp:soundtrack
|
gptkb:synthwave
|
gptkbp:system_requirements
|
moderate
|