Statements (14)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:book
|
| gptkbp:author |
gptkb:Jesper_Juul
|
| gptkbp:countryOfOrigin |
gptkb:Denmark
|
| gptkbp:ISBN |
9780262019057
|
| gptkbp:language |
English
|
| gptkbp:pages |
208
|
| gptkbp:publicationYear |
2013
|
| gptkbp:publisher |
gptkb:MIT_Press
|
| gptkbp:subject |
video games
game design failure in games |
| gptkbp:bfsParent |
gptkb:What_the_Dog_Saw
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
The Art of Failure
|