Statements (63)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:available_on |
gptkb:Nintendo_3_DS_Virtual_Console
gptkb:Nintendo_Switch_Online gptkb:Wii_Virtual_Console |
gptkbp:awards |
Best Game of All Time (IGN)
|
gptkbp:composer |
gptkb:Hirokazu_Tanaka
|
gptkbp:controls |
D-pad and buttons
|
gptkbp:cultural_impact |
iconic status
|
gptkbp:developer |
gptkb:Nintendo
|
gptkbp:features |
gptkb:Game_Link_Cable
|
gptkbp:first_released |
gptkb:1989
|
gptkbp:game_mechanics |
gptkb:user_interface
gptkb:scoring_system audio cues visual cues competitive play local multiplayer feedback system matrix size difficulty levels level design level progression T-spin line clearing speed increase tetromino shapes endless mode timed challenges combo system strategy elements game modes high score tracking back-to-back pause feature game speed settings game over conditions tetromino rotation restart option ghost piece hard drop hold feature line clear animations next piece preview soft drop randomizer algorithm |
gptkbp:gameplay |
falling tetrominoes
|
gptkbp:genre |
gptkb:Puzzle
|
gptkbp:graphics |
gptkb:2_D
|
https://www.w3.org/2000/01/rdf-schema#label |
Tetris (Game Boy version)
|
gptkbp:influenced |
game design
|
gptkbp:influenced_by |
gptkb:Tetris
|
gptkbp:inspired |
numerous sequels
|
gptkbp:legacy |
popularized handheld gaming
|
gptkbp:mode |
single-player
multiplayer |
gptkbp:platform |
gptkb:Game_Boy
|
gptkbp:release_date |
June 14, 1989
|
gptkbp:remake |
gptkb:Tetris_Effect
|
gptkbp:sales |
over 30 million copies
|
gptkbp:soundtrack |
8-bit music
|
gptkbp:successor |
gptkb:Tetris_DX
|
gptkbp:bfsParent |
gptkb:original_Tetris
|
gptkbp:bfsLayer |
6
|