gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:based_on
|
gptkb:Terminator:_The_Sarah_Connor_Chronicles
|
gptkbp:developed_by
|
gptkb:Eden_Games
|
gptkbp:features
|
gptkb:Sarah_Connor
gptkb:immersive_experience
gptkb:John_Connor
gptkb:Terminator
gptkb:Cameron_Phillips
strategic planning
strategic depth
time travel
iconic characters
AI opponents
game atmosphere
narrative elements
character progression
stealth elements
dynamic missions
|
gptkbp:gameplay
|
tactical combat
|
gptkbp:genre
|
gptkb:strategy
|
gptkbp:has
|
gptkb:fantasy_world
gptkb:campaign_mode
gptkb:fanbase
gptkb:game_mechanics
gptkb:voice_acting
resource management
upgrades
game design
story mode
combat mechanics
game balance
game challenges
difficulty levels
game objectives
leaderboards
tutorial mode
enemy AI
unit types
save system
game modes
game visuals
|
gptkbp:includes
|
gptkb:puzzles
gptkb:game_mechanics
gptkb:missions
game updates
environmental hazards
achievements
game lore
player choices
character customization
game audio
cutscenes
enemy factions
strategic resources
|
gptkbp:influenced_by
|
gptkb:science_fiction
|
gptkbp:inspired_by
|
gptkb:film_series
|
gptkbp:mode
|
single-player
|
gptkbp:platform
|
gptkb:Windows
|
gptkbp:published_by
|
gptkb:Fox_Interactive
|
gptkbp:received
|
mixed reviews
|
gptkbp:released_on
|
October 2008
|
gptkbp:set_in
|
gptkb:Terminator_universe
post-apocalyptic future
|
gptkbp:supports
|
gptkb:multiplayer_mode
|
gptkbp:utilizes
|
real-time strategy mechanics
|
gptkbp:bfsParent
|
gptkb:Terminator_franchise
|
gptkbp:bfsLayer
|
5
|