Terminator: The Sarah Connor Chronicles -The Official Board Game
GPTKB entity
Statements (54)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:board_game
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Terminator_franchise
|
gptkbp:artwork |
gptkb:Various_Artists
|
gptkbp:based_on |
gptkb:Terminator:_The_Sarah_Connor_Chronicles
|
gptkbp:designed_by |
gptkb:Jason_C._Hill
|
gptkbp:features |
gptkb:artwork
|
gptkbp:game_components |
gptkb:tabletop_role-playing_game
gptkb:board_game cards tokens |
gptkbp:game_length |
90 minutes
|
gptkbp:game_mechanics |
cooperative play
|
gptkbp:genre |
gptkb:battle
|
gptkbp:has_expansion |
gptkb:battle
Terminator: The Sarah Connor Chronicles -The Official Board Game: The Future War |
gptkbp:mechanics |
gptkb:teamwork
gptkb:rocket resource allocation resource management strategic depth dice rolling player interaction thematic elements player choices game balance character customization game narrative game pacing narrative elements character progression character abilities cooperative objectives game replayability turn-based actions mission objectives asymmetrical gameplay player elimination scenario-based gameplay event cards strategy planning variable player powers hidden information action points event-driven gameplay team-based strategy scenario creation dynamic game board shared victory conditions |
gptkbp:number_of_teams |
2-4
|
gptkbp:published_by |
gptkb:Gale_Force_Nine
|
gptkbp:released_in |
gptkb:2008
|
gptkbp:setting |
post-apocalyptic future
|
gptkbp:target_audience |
fans of the series
|