gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Tenchu_series
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gptkbp:art_style
|
stylized
|
gptkbp:awards
|
gptkb:Best_Action_Game
|
gptkbp:character_customization
|
limited
|
gptkbp:combat_system
|
limited
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
Acquire
|
gptkbp:difficulty
|
adjustable
|
gptkbp:enemy
|
gptkb:military_unit
bosses
|
gptkbp:fan_base
|
cult following
|
gptkbp:franchise
|
gptkb:Tenchu
|
gptkbp:game_engine
|
proprietary engine
|
gptkbp:game_length
|
approximately 10 hours
|
gptkbp:game_mechanics
|
gptkb:superhero
stealth
ninja techniques
|
gptkbp:game_modes
|
single-player
|
gptkbp:genre
|
stealth
|
gptkbp:influenced
|
gptkb:Mark_of_the_Ninja
gptkb:Assassin's_Creed
|
gptkbp:influenced_by
|
gptkb:mythological_figure
ninja culture
stealth genre
|
gptkbp:inspired_by
|
ninja movies
|
gptkbp:level
|
open-ended
|
gptkbp:localization
|
English
|
gptkbp:main_character
|
gptkb:Rikimaru
Ayame
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_theme
|
gptkb:award
gptkb:betrayal
gptkb:revenge
|
gptkbp:number_of_teams
|
gptkb:Professional_Wrestler
multiple paths
|
gptkbp:platform
|
gptkb:Play_Station
|
gptkbp:publisher
|
gptkb:film_production_company
|
gptkbp:release_date
|
gptkb:1998
1998-12-04
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:remake
|
gptkb:Tenchu:_Stealth_Assassins_Remastered
|
gptkbp:sequel
|
gptkb:Tenchu_2:_Birth_of_the_Stealth_Assassins
|
gptkbp:setting
|
feudal Japan
|
gptkbp:soundtrack
|
gptkb:musical
|
gptkbp:stealth_features
|
line of sight
distraction
sound detection
hiding bodies
silent takedown
|
gptkbp:viewpoint
|
third-person
|
gptkbp:voice_actor
|
gptkb:Japanese
|