Statements (71)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:first_released |
1970s
|
gptkbp:game_mechanics |
gptkb:video_game_character
gptkb:scoring_system gptkb:multiplayer_mode gptkb:Magneto ramps game design game immersion game strategy game lore player interaction game balance game progression game challenges game difficulty game flow game narrative game objectives game pacing modes game replayability bumper game settings targets jackpot lanes game achievements timed challenges game rewards spinner bonus rounds game sound design game community game engagement game aesthetics game social interaction game themes drop targets playfield toys game visual design progressive scoring playfield game fun factor ball launch ball saver bonus multiplier extra ball kickback modes of play skill shot sling shots wizard mode |
gptkbp:game_type |
gptkb:Arcade
|
https://www.w3.org/2000/01/rdf-schema#label |
Taito's pinball machines
|
gptkbp:influenced_by |
pinball history
|
gptkbp:manufacturer |
gptkb:Taito_Corporation
|
gptkbp:market |
arcade market
|
gptkbp:notable_feature |
sound effects
themed designs flippers multiball play score displays |
gptkbp:notable_games |
gptkb:Space_Invaders_Pinball
|
gptkbp:production_years |
1970s to 1990s
|
gptkbp:related_to |
gptkb:video_games
|
gptkbp:style |
electromechanical
|
gptkbp:successor |
modern pinball machines
|
gptkbp:target_audience |
arcade enthusiasts
|
gptkbp:bfsParent |
gptkb:Taito_Corporation
|
gptkbp:bfsLayer |
5
|