Tactics Ogre: Let Us Cling Together
GPTKB entity
Statements (261)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:abilities |
varied
Skill trees available learnable |
gptkbp:accessibility |
accessible options
|
gptkbp:art_style |
anime-inspired
2 D graphics 2 D sprites 2 D isometric 2 D sprite-based 2 D sprite graphics |
gptkbp:artistic_director |
gptkb:Toshiyuki_Sato
|
gptkbp:artwork |
hand-drawn sprites
|
gptkbp:character_classes |
gptkb:Multiple
varied multiple various classes |
gptkbp:character_customization |
gptkb:Yes
yes |
gptkbp:character_design |
stylized
|
gptkbp:character_development |
gptkb:Yes
yes deep leveling system |
gptkbp:character_relationships |
gptkb:complex
|
gptkbp:characters |
Diverse cast
|
gptkbp:combat_system |
strategic
Grid-based grid-based |
gptkbp:community_support |
active forums
|
gptkbp:composer |
gptkb:Hitoshi_Sakimoto
|
gptkbp:content |
yes
|
gptkbp:critical_reception |
Highly acclaimed
positive highly acclaimed generally favorable reviews |
gptkbp:customization_options |
extensive
Character and class customization |
gptkbp:developer |
gptkb:Quest_Corporation
gptkb:Square_Enix |
gptkbp:difficulty |
yes
Challenging varied variable adjustable |
gptkbp:dlc |
gptkb:none
|
gptkbp:economy |
gptkb:Yes
yes currency system |
gptkbp:enemy |
diverse
|
gptkbp:enemy_types |
varied
|
gptkbp:engine |
Tactical RPG Engine
Tactics Ogre Engine |
gptkbp:environment |
gptkb:fantasy
isometric view |
gptkbp:events |
dynamic
character interactions side quests random encounters decision points story battles |
gptkbp:faction |
multiple
Multiple factions |
gptkbp:fan_base |
Cult following
dedicated cult following |
gptkbp:fate |
varied
|
gptkbp:fighting_style |
unit positioning
Positioning and strategy |
gptkbp:game_awards |
gptkb:Best_RPG
gptkb:Game_Spot's_Best_PSP_Game_2010 multiple nominations Best Strategy Game 2010 Best Remake IGN's Best PSP Game 2010 |
gptkbp:game_community |
active
enthusiastic fanbase |
gptkbp:game_design |
gptkb:Yasumi_Matsuno
|
gptkbp:game_engine |
gptkb:custom_engine
Custom Engine |
gptkbp:game_features |
strategic planning
branching storylines unit management side quests environmental effects skill system multiple endings leveling system battle formations difficulty settings tutorial system character relationships save system battlefield tactics enemy encounters map exploration item crafting character recruitment AI-controlled units unit abilities new game plus class change system |
gptkbp:game_length |
30-50 hours
20-40 hours varies by playstyle |
gptkbp:game_mechanic |
turn-based combat
|
gptkbp:game_modes |
single-player
|
gptkbp:game_replayability |
high
High replay value |
gptkbp:game_updates |
post-launch support
patches available |
gptkbp:game_world |
open world
open-ended |
gptkbp:gameplay |
turn-based combat
turn-based tactical combat |
gptkbp:genre |
gptkb:role-playing_game
|
gptkbp:graphics |
pixel art
Pixel art style 2 D sprites |
gptkbp:has_achievements |
yes
unlockable content Unlockable content |
gptkbp:has_lore |
rich
deep rich backstory Rich backstory |
gptkbp:in-game_choices_impact |
yes
|
gptkbp:in-game_currency |
Gilders
|
gptkbp:in-game_economy_system |
yes
Resource management |
gptkbp:in-game_items |
gptkb:collectibles
gptkb:accessories varied magic spells weapons and armor consumables Weapons, armor, spells |
gptkbp:in-game_lore_details |
Detailed world-building
|
gptkbp:influenced_by |
gptkb:Final_Fantasy_Tactics
gptkb:Dungeons_&_Dragons |
gptkbp:influenced_games |
gptkb:Fire_Emblem
|
gptkbp:influences |
gptkb:Final_Fantasy_Tactics
gptkb:Dungeons_&_Dragons gptkb:Fire_Emblem gptkb:Shining_Force |
gptkbp:inspiration |
medieval fantasy
|
gptkbp:inspired |
Many tactical RPGs
|
gptkbp:inspired_by |
gptkb:Final_Fantasy_Tactics
gptkb:Dungeons_&_Dragons medieval history Tactics Ogre: Let Us Cling Together (1995) |
gptkbp:language_spoken |
gptkb:Yes
extensive branching Branching paths |
gptkbp:legacy |
influential in genre
influential in tactical RPG genre |
gptkbp:localization |
gptkb:Yes
yes multiple languages multiple regions English, Japanese |
gptkbp:main_character |
gptkb:Owen
Denam Pavel Catiua Pavel Vyce Bozeck |
gptkbp:map |
varied
detailed Varied environments |
gptkbp:merchandise |
gptkb:limited_edition
|
gptkbp:metacritic_score |
85
|
gptkbp:mod_support |
no
limited |
gptkbp:mode |
single-player
|
gptkbp:multiplayer |
No
no |
gptkbp:music_composer |
gptkb:Hitoshi_Sakimoto
|
gptkbp:narrative |
gptkb:political_intrigue
immersive non-linear branching paths political intrigue and war |
gptkbp:narrative_focus |
character-driven
|
gptkbp:narrative_theme |
gptkb:political_intrigue
war and politics war, betrayal, loyalty |
gptkbp:number_of_players |
gptkb:1
|
gptkbp:platform |
gptkb:Nintendo_Switch
gptkb:PSP gptkb:Play_Station_4 gptkb:Play_Station_Portable gptkb:Super_Famicom |
gptkbp:player_development |
level-based
|
gptkbp:players |
gptkb:significant
yes Moral dilemmas impact gameplay impact story affect story affect story outcome Impact story |
gptkbp:plot |
war between kingdoms
Civil war in Valeria |
gptkbp:plot_twist |
yes
numerous |
gptkbp:predecessor |
gptkb:Tactics_Ogre:_Knight_of_Lodis
|
gptkbp:publisher |
gptkb:Square_Enix
gptkb:Square |
gptkbp:quests |
side quests
Side quests available |
gptkbp:rating |
T for Teen
94% (Game Rankings) |
gptkbp:release_date |
gptkb:2010
gptkb:2021 2010-10-14 1996-10-01 1997-03-07 October 6, 2010 1995-02-15 1996-10-31 June 28, 2010 2011-02-15 October 6, 1995 |
gptkbp:release_platform |
gptkb:PSP
digital download Play Station, PSP, Super Famicom Super Famicom, Play Station, PSP |
gptkbp:release_region |
gptkb:Europe
gptkb:Japan gptkb:North_America |
gptkbp:release_year |
gptkb:1995
|
gptkbp:remake |
gptkb:Tactics_Ogre:_Reborn
gptkb:Tactics_Ogre 2021-11-11 Tactics Ogre: Let Us Cling Together (2021) Tactics Ogre: Let Us Cling Together (PSP) Tactics Ogre: Let Us Cling Together (original) Tactics Ogre: Let Us Cling Together (1995) |
gptkbp:sales |
over 500,000 copies
|
gptkbp:sequel |
gptkb:Tactics_Ogre:_Reborn
Tactics Ogre: Let Us Cling Together (PSP) |
gptkbp:series |
gptkb:Tactics_Ogre
|
gptkbp:setting |
Valeria
|
gptkbp:soundtrack |
Orchestral music
original compositions orchestral |
gptkbp:successor |
gptkb:Tactics_Ogre:_Reborn
|
gptkbp:tactics |
strategic
Strategic planning required |
gptkbp:themes |
war and peace
morality and choice |
gptkbp:user_interface |
intuitive
Menu-based menu-based |
gptkbp:voice_acting |
gptkb:Yes
no yes |
gptkbp:voice_actor |
professional
Japanese cast |
gptkbp:bfsParent |
gptkb:PSP
|
gptkbp:bfsLayer |
5
|