gptkbp:instance_of
|
gptkb:road
|
gptkbp:architecture
|
8-bit
|
gptkbp:clock_speed
|
3.58 MHz
|
gptkbp:data_bus_width
|
8-bit
|
gptkbp:depth
|
16 colors
|
gptkbp:designed_by
|
gptkb:Texas_Instruments
|
gptkbp:features
|
Color palette
Sprite handling
Character generation
Scrolling capabilities
|
gptkbp:function
|
Graphics generation
|
gptkbp:has_color
|
gptkb:Yes
|
gptkbp:has_horizontal_blanking
|
gptkb:Yes
|
gptkbp:has_input_signal
|
Digital control signals
|
gptkbp:has_legacy
|
Influenced later video chips.
|
gptkbp:has_output_signal
|
Analog video
|
gptkbp:has_sprite_limit
|
32 sprites per frame
|
gptkbp:has_sync_signal
|
Composite video
|
gptkbp:has_tile_size
|
8x8 pixels
|
gptkbp:has_vertical_blanking
|
gptkb:Yes
|
https://www.w3.org/2000/01/rdf-schema#label
|
TMS9911
|
gptkbp:input_output
|
Digital
RGB
|
gptkbp:memory_type
|
2 KB VRAM
|
gptkbp:number_of_games
|
gptkb:40
|
gptkbp:packaging
|
gptkb:DIP
|
gptkbp:predecessor
|
gptkb:TMS9910
|
gptkbp:production_status
|
Obsolete
|
gptkbp:released_in
|
gptkb:1978
|
gptkbp:resolution
|
256x192
|
gptkbp:screen_size
|
32x24 tiles
|
gptkbp:successor
|
gptkb:TMS9918_A
|
gptkbp:supports
|
Interlaced video
Tile-based graphics
Hardware scrolling
Multiple sprites per scanline
Non-interlaced video
|
gptkbp:type
|
gptkb:NVIDIA
|
gptkbp:used_in
|
gptkb:Coleco_Vision
gptkb:MSX_computers
gptkb:TMS9918
gptkb:TI-99/4_A
Video game consoles
Home computers
|
gptkbp:bfsParent
|
gptkb:TMS9960
|
gptkbp:bfsLayer
|
7
|